54 Senior Sound Designer jobs in Kenya
Lead Sound Designer
Posted 21 days ago
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Job Description
Key Responsibilities:
- Defining and implementing the sonic direction for various interactive projects.
- Leading, mentoring, and motivating a team of sound designers and audio engineers.
- Designing and implementing high-quality sound effects, ambient soundscapes, and interactive audio systems.
- Overseeing the recording, editing, mixing, and mastering of all audio assets.
- Collaborating with game designers and narrative teams to ensure audio supports gameplay and story.
- Managing audio middleware integration (e.g., Wwise, FMOD) and implementation.
- Troubleshooting audio-related issues and optimizing audio performance.
- Staying current with the latest advancements in audio technology, tools, and techniques.
- Developing and maintaining audio style guides and documentation.
- Presenting audio concepts and deliverables to project stakeholders.
Qualifications:
- Bachelor's degree in Music Production, Audio Engineering, Sound Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in sound design, with at least 2 years in a leadership role within the gaming or interactive media industry.
- Proficiency in Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, etc.
- Experience with audio middleware like Wwise and FMOD is essential.
- Strong understanding of acoustics, psychoacoustics, and audio signal processing.
- Proven ability to lead and inspire a creative team.
- Excellent artistic judgment, technical proficiency, and problem-solving skills.
- Strong communication, collaboration, and organizational skills.
- A portfolio demonstrating exceptional sound design work for interactive media is required.
- Ability to manage multiple projects and deadlines effectively in a remote setting.
This is a fantastic opportunity to shape the audio landscape of exciting new projects and lead a talented team from the convenience of your remote workspace.
Lead Sound Designer & Composer
Posted 17 days ago
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Job Description
Responsibilities:
- Lead the conceptualization and execution of all audio aspects for new projects.
- Compose original music scores tailored to the mood, theme, and pacing of diverse content.
- Design, source, and implement a wide range of sound effects (Foley, ambient, impact sounds).
- Oversee dialogue recording, editing, and mixing processes.
- Collaborate closely with directors, producers, and game designers to achieve the desired artistic vision.
- Manage audio assets, ensuring organization, quality, and adherence to technical specifications.
- Develop and maintain audio style guides and technical pipelines.
- Provide direction and feedback to junior sound designers and freelance collaborators.
- Conduct final audio mastering and quality assurance checks to ensure a polished final product.
- Stay current with advancements in audio technology, software, and techniques.
- Troubleshoot and resolve any audio-related technical issues.
- Manage project timelines and budgets related to audio production.
- A strong portfolio showcasing exceptional sound design and musical composition for interactive or linear media.
- 5+ years of professional experience in sound design and/or audio post-production.
- Expertise in digital audio workstations (DAWs) such as Pro Tools, Logic Pro, Ableton Live, or similar.
- Proficiency in audio middleware (e.g., Wwise, FMOD) is a significant advantage.
- Solid understanding of acoustics, signal processing, and mixing techniques.
- Proven ability to compose original music across various genres.
- Excellent critical listening skills and a meticulous attention to detail.
- Strong communication and collaboration skills, with the ability to articulate creative ideas effectively.
- Experience leading audio teams or projects is highly desirable.
- Ability to work independently and manage multiple projects simultaneously in a remote setting.
- Knowledge of game development or film production workflows.
- Bachelor's degree in Music Production, Sound Engineering, Film, or a related field, or equivalent professional experience.
Senior Sound Designer
Posted 21 days ago
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Job Description
- Design, create, and implement high-quality sound effects, ambient environments, and musical elements for video games.
- Collaborate closely with game designers, directors, and other audio team members to define the audio vision and ensure seamless integration of sound into gameplay.
- Record, edit, mix, and master audio assets using industry-standard digital audio workstations (DAWs) and sound design tools.
- Develop and manage audio middleware integration (e.g., Wwise, FMOD) to bring sound into the game engine.
- Create immersive and impactful audio experiences that enhance player immersion and emotional engagement.
- Troubleshoot and resolve audio-related issues during development and testing phases.
- Stay up-to-date with the latest trends and technologies in game audio design and implementation.
- Provide creative feedback and direction to junior sound designers and external audio contractors.
- Manage audio asset libraries and ensure efficient organization and version control.
- Contribute to the overall artistic direction of the game's audio.
Lead Sound Designer - Immersive Experiences
Posted 15 days ago
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Job Description
Key Responsibilities:
- Define and guide the overall audio vision and strategy for immersive and interactive projects.
- Lead, mentor, and inspire a team of sound designers, providing constructive feedback and direction.
- Create, record, edit, and mix a wide range of sound effects, ambient environments, and Foley.
- Compose or oversee the composition of original music scores that enhance the emotional impact of projects.
- Implement and mix audio assets using real-time audio engines and middleware (e.g., Wwise, FMOD).
- Design and implement spatial audio (e.g., ambisonics, HRTF-based audio) for realistic 3D soundscapes.
- Collaborate closely with game designers, level designers, programmers, and artists to integrate audio seamlessly.
- Manage audio assets, ensuring proper organization, version control, and integration into the project pipeline.
- Conduct playtesting and usability studies focused on audio, iterating designs based on feedback.
- Stay current with advancements in audio technology, VR/AR audio, and interactive sound design techniques.
- Ensure audio quality, consistency, and performance optimization across all target platforms.
- Manage audio budgets and project timelines effectively.
- Contribute to the development of audio tools and pipelines to improve workflow efficiency.
Qualifications:
- Bachelor's degree in Sound Design, Music Technology, Audio Engineering, or a related field, or equivalent professional experience.
- Minimum of 8 years of professional experience in sound design, with at least 3 years in a lead or senior role for interactive or immersive media.
- Proven experience designing and implementing audio for VR/AR, games, or interactive installations.
- Expert proficiency with digital audio workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, etc.
- Strong experience with audio middleware (Wwise, FMOD) and game engines (Unity, Unreal Engine).
- Deep understanding of acoustics, psychoacoustics, and spatial audio principles.
- Exceptional creative talent, a keen ear for detail, and a passion for sonic artistry.
- Excellent leadership, communication, and collaboration skills, essential for remote team management.
- Ability to manage multiple projects simultaneously and meet deadlines in a fast-paced environment.
- A strong portfolio demonstrating a wide range of sound design skills and innovative audio solutions is required.
- This role is fully remote, originating from **Nairobi, Nairobi, KE**.
Lead Music Composer & Sound Designer
Posted 23 days ago
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Job Description
Responsibilities:
- Compose original musical scores tailored to project requirements, mood, and narrative.
- Design and create a wide range of sound effects, from Foley to complex atmospheric ambiences.
- Implement and mix audio assets within game engines or digital audio workstations (DAWs).
- Collaborate closely with directors, producers, and other team members to achieve the desired sonic vision.
- Manage audio asset pipelines and ensure consistent quality and performance.
- Conduct research into new audio technologies and techniques to enhance the sound design process.
- Maintain clear communication and provide regular updates on progress.
- Troubleshoot audio-related issues and optimize sound implementation.
- Contribute to the overall artistic direction of audio for projects.
- Manage multiple audio projects simultaneously, adhering to deadlines.
Qualifications:
- Proven experience as a Music Composer and Sound Designer, with a strong portfolio demonstrating a wide range of styles and applications.
- Proficiency in industry-standard DAWs (e.g., Pro Tools, Logic Pro X, Ableton Live) and audio middleware (e.g., Wwise, FMOD).
- Deep understanding of music theory, orchestration, and various musical genres.
- Expertise in sound design techniques, synthesis, and audio editing.
- Experience with game development pipelines and engine integration (e.g., Unreal Engine, Unity) is a plus.
- Excellent creative and artistic sensibility, with a keen ear for detail.
- Strong communication, collaboration, and organizational skills.
- Ability to take direction and adapt creative vision as needed.
- Passion for creating compelling audio experiences that enhance user engagement.
- Must be self-motivated and able to thrive in a fully remote work environment.
This role offers an exciting opportunity to shape the sonic identity of groundbreaking projects, all while enjoying the freedom and flexibility of a fully remote setup. Bring your artistic flair to our client's imaginative world.
Lead Sound Designer - Remote
Posted 17 days ago
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Job Description
Responsibilities:
- Lead and mentor a team of sound designers, fostering a collaborative and creative environment.
- Design, record, edit, and mix sound effects, dialogue, and music to create compelling audio landscapes.
- Develop innovative sound concepts and approaches for diverse projects.
- Oversee all aspects of audio post-production, from pre-production planning to final mix.
- Collaborate closely with directors, editors, and other creative team members to realize the artistic vision.
- Ensure the technical quality and artistic integrity of all audio elements.
- Manage audio assets, libraries, and workflows efficiently.
- Stay current with advancements in audio technology, software, and techniques.
- Mix and master audio for various delivery platforms, adhering to technical specifications.
- Provide creative input and feedback throughout the production process.
- Proven experience as a Sound Designer or Supervising Sound Editor in film, television, or video games.
- A strong portfolio showcasing exceptional sound design work across multiple projects.
- Expert proficiency in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro X, Cubase, or similar.
- Deep understanding of audio post-production workflows, mixing techniques, and acoustics.
- Experience with sound effects creation, Foley, ADR, and music integration.
- Excellent ears for detail, critical listening skills, and a strong sense of rhythm and timing.
- Strong leadership and team management abilities.
- Excellent communication and collaboration skills, with the ability to articulate creative ideas effectively.
- Ability to manage multiple projects and deadlines in a fast-paced, remote environment.
- Passion for storytelling and creating immersive audio experiences.
Lead Sound Designer (Games)
Posted 14 days ago
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Job Description
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Job Description
Job Description
Responsibilities:
- Lead the sound design process from concept to completion for game titles.
- Create high-quality sound effects, Foley, ambience, and voice-overs.
- Implement audio assets using game audio middleware (Wwise, FMOD).
- Collaborate with game designers to define and realize the audio vision.
- Mix and master audio assets to ensure consistency and quality.
- Mentor and guide junior sound designers and audio engineers.
- Manage audio asset libraries and ensure efficient workflow.
- Troubleshoot and resolve audio-related technical issues.
- Stay current with emerging trends and technologies in game audio.
- Contribute to sound design strategy and technical development.
- Bachelor's degree in Audio Engineering, Music Production, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in game sound design, with at least 2 years in a lead or senior role.
- Extensive experience with industry-standard DAWs (Pro Tools, Logic Pro, Cubase) and audio middleware (Wwise, FMOD).
- Strong understanding of game development pipelines and interactive audio principles.
- Proven ability to create compelling and immersive soundscapes.
- Excellent leadership, communication, and collaboration skills.
- Ability to manage multiple projects and meet deadlines in a remote setting.
- Strong portfolio showcasing exceptional game audio work.
- Passion for video games and a keen ear for detail.
- Experience with audio programming or scripting is a plus.
Lead Sound Designer - Interactive Media
Posted 22 days ago
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