4 Lead Sound Designer Immersive Experiences jobs in whatjobs
Lead Sound Designer - Immersive Experiences
Posted 20 days ago
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Job Description
Key Responsibilities:
- Define and implement the overall sound design vision for interactive projects.
- Create and implement high-quality sound effects, ambient audio, and Foley.
- Manage music integration and collaborate with composers.
- Oversee and direct voice recording sessions and casting.
- Integrate audio assets into game engines and interactive platforms using middleware (e.g., Wwise, FMOD).
- Lead, mentor, and inspire a team of sound designers.
- Collaborate closely with game designers, narrative teams, and engineers.
- Conduct sound mixing and mastering to ensure optimal audio quality across various platforms.
- Troubleshoot and optimize audio performance.
- Stay abreast of the latest trends and technologies in sound design and interactive audio.
- Bachelor's degree in Sound Engineering, Music Technology, or a related field, or equivalent professional experience.
- 5+ years of experience in professional sound design for games or interactive media.
- Proficiency with major DAWs (e.g., Pro Tools, Logic Pro, Cubase) and audio editing software.
- Experience with audio middleware such as Wwise or FMOD is essential.
- Strong understanding of acoustics, signal processing, and audio engineering principles.
- Proven leadership and team management skills.
- Excellent creative and technical problem-solving abilities.
- A strong portfolio showcasing exceptional sound design work.
- Ability to work independently and collaboratively in a remote team environment.
Lead Sound Designer - Immersive Experiences
Posted 11 days ago
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Job Description
Key Responsibilities:
- Define and guide the overall audio vision and strategy for immersive and interactive projects.
- Lead, mentor, and inspire a team of sound designers, providing constructive feedback and direction.
- Create, record, edit, and mix a wide range of sound effects, ambient environments, and Foley.
- Compose or oversee the composition of original music scores that enhance the emotional impact of projects.
- Implement and mix audio assets using real-time audio engines and middleware (e.g., Wwise, FMOD).
- Design and implement spatial audio (e.g., ambisonics, HRTF-based audio) for realistic 3D soundscapes.
- Collaborate closely with game designers, level designers, programmers, and artists to integrate audio seamlessly.
- Manage audio assets, ensuring proper organization, version control, and integration into the project pipeline.
- Conduct playtesting and usability studies focused on audio, iterating designs based on feedback.
- Stay current with advancements in audio technology, VR/AR audio, and interactive sound design techniques.
- Ensure audio quality, consistency, and performance optimization across all target platforms.
- Manage audio budgets and project timelines effectively.
- Contribute to the development of audio tools and pipelines to improve workflow efficiency.
Qualifications:
- Bachelor's degree in Sound Design, Music Technology, Audio Engineering, or a related field, or equivalent professional experience.
- Minimum of 8 years of professional experience in sound design, with at least 3 years in a lead or senior role for interactive or immersive media.
- Proven experience designing and implementing audio for VR/AR, games, or interactive installations.
- Expert proficiency with digital audio workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, etc.
- Strong experience with audio middleware (Wwise, FMOD) and game engines (Unity, Unreal Engine).
- Deep understanding of acoustics, psychoacoustics, and spatial audio principles.
- Exceptional creative talent, a keen ear for detail, and a passion for sonic artistry.
- Excellent leadership, communication, and collaboration skills, essential for remote team management.
- Ability to manage multiple projects simultaneously and meet deadlines in a fast-paced environment.
- A strong portfolio demonstrating a wide range of sound design skills and innovative audio solutions is required.
- This role is fully remote, originating from **Nairobi, Nairobi, KE**.
Lead Sound Designer - Immersive Experiences
Posted 9 days ago
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Job Description
Lead Sound Designer - Immersive Experiences
Posted today
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Job Description
Key Responsibilities:
- Conceptualize and design unique soundscapes, musical scores, and dialogue elements that enhance the narrative and emotional impact of immersive projects.
- Record, edit, and mix high-quality audio assets, including foley, voiceovers, sound effects, and ambient sounds.
- Implement sound designs within various interactive platforms and game engines, ensuring seamless integration and real-time performance.
- Collaborate closely with directors, game designers, artists, and developers to understand project requirements and translate creative visions into audio reality.
- Manage audio assets, maintain organized project files, and ensure adherence to technical specifications.
- Mix and master audio content for various delivery formats, ensuring optimal quality and loudness standards.
- Stay current with advancements in audio technology, software (DAWs, middleware), and immersive audio techniques (e.g., Dolby Atmos, VR audio).
- Provide creative direction and feedback to junior sound designers or external contractors as needed.
- Troubleshoot and resolve audio-related technical issues during development and post-production.
- Conduct sound research and explore innovative audio solutions to push creative boundaries.
- Develop and maintain audio budgets and schedules for assigned projects.
- Present audio concepts and deliverables to stakeholders for review and approval.
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