1,626 Senior Sound Designer Remote jobs in Kenya
Lead Sound Designer - Remote
Posted 17 days ago
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Responsibilities:
- Lead and mentor a team of sound designers, fostering a collaborative and creative environment.
- Design, record, edit, and mix sound effects, dialogue, and music to create compelling audio landscapes.
- Develop innovative sound concepts and approaches for diverse projects.
- Oversee all aspects of audio post-production, from pre-production planning to final mix.
- Collaborate closely with directors, editors, and other creative team members to realize the artistic vision.
- Ensure the technical quality and artistic integrity of all audio elements.
- Manage audio assets, libraries, and workflows efficiently.
- Stay current with advancements in audio technology, software, and techniques.
- Mix and master audio for various delivery platforms, adhering to technical specifications.
- Provide creative input and feedback throughout the production process.
- Proven experience as a Sound Designer or Supervising Sound Editor in film, television, or video games.
- A strong portfolio showcasing exceptional sound design work across multiple projects.
- Expert proficiency in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro X, Cubase, or similar.
- Deep understanding of audio post-production workflows, mixing techniques, and acoustics.
- Experience with sound effects creation, Foley, ADR, and music integration.
- Excellent ears for detail, critical listening skills, and a strong sense of rhythm and timing.
- Strong leadership and team management abilities.
- Excellent communication and collaboration skills, with the ability to articulate creative ideas effectively.
- Ability to manage multiple projects and deadlines in a fast-paced, remote environment.
- Passion for storytelling and creating immersive audio experiences.
Senior Sound Designer - Remote
Posted 9 days ago
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Location: Kisumu, Kisumu, KE
Lead Music Composer & Sound Designer (Remote)
Posted 23 days ago
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Job Description
Responsibilities:
- Compose original music scores for games, films, animations, or other media projects.
- Design and implement high-quality sound effects, foley, and ambient audio.
- Collaborate with directors, producers, and game designers to understand audio requirements and creative vision.
- Create mood boards and style guides for audio direction.
- Mix and master audio assets to professional standards.
- Manage audio asset libraries and ensure efficient workflow.
- Stay updated on the latest music production techniques and sound design tools.
- Provide creative input and feedback on audio direction.
- Conduct research to ensure authenticity and appropriate tone for different projects.
- Work within budget and timeline constraints.
- Deliver final audio assets in specified formats.
The ideal candidate will possess a strong portfolio showcasing diverse musical and sound design work, with a proven track record in composing for media. Expertise in Digital Audio Workstations (DAWs) such as Logic Pro X, Pro Tools, Ableton Live, or Cubase is essential. Proficiency in audio editing software and sound design principles is required. Excellent understanding of music theory, orchestration, and synthesis is a must. Strong communication, organizational, and time management skills are critical for successful remote collaboration. This is an exciting opportunity to contribute your artistic talents to compelling projects from your home studio, with creative direction potentially supporting productions linked to Mlolongo, Machakos, KE .
Lead Music Producer & Sound Designer - Remote
Posted 21 days ago
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Job Description
Key Responsibilities:
- Compose original music scores tailored to the specific mood, narrative, and pacing of various projects.
- Design and implement immersive sound effects, Foley, and ambient soundscapes.
- Record, edit, and mix audio elements to create polished and cohesive sound designs.
- Collaborate with project teams to understand audio requirements and creative direction.
- Oversee and manage audio post-production processes.
- Mentor and guide junior sound designers and audio engineers.
- Utilize a wide range of audio software, plugins, and hardware for sound creation and manipulation.
- Ensure all audio assets meet technical specifications for delivery across different platforms.
- Stay abreast of emerging trends and technologies in music production and sound design.
- Troubleshoot and resolve any audio-related technical issues.
- Bachelor's degree in Music Production, Sound Design, Audio Engineering, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in music production and sound design for media.
- Demonstrated portfolio showcasing a wide range of audio work (film, games, advertising, etc.).
- Proficiency in industry-standard DAWs (e.g., Pro Tools, Logic Pro X, Ableton Live, Cubase) and audio plugins.
- Expertise in sound synthesis, recording techniques, mixing, and mastering.
- Strong understanding of music theory and composition.
- Excellent creative and artistic sensibilities.
- Strong communication, collaboration, and project management skills.
- Ability to work effectively independently in a remote setting.
- Knowledge of game audio middleware (e.g., Wwise, FMOD) is a plus.
Senior Music Producer & Sound Designer (Remote)
Posted 13 days ago
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Job Description
Responsibilities:
- Compose original music for various digital media projects.
- Create and implement immersive sound effects and soundscapes.
- Mix and master audio to professional standards.
- Collaborate with creative teams to define audio direction and vision.
- Manage audio asset pipelines from conception to final delivery.
- Utilize Digital Audio Workstations (DAWs) and audio middleware effectively.
- Optimize audio for performance and compatibility across platforms.
- Provide creative input and technical solutions for audio challenges.
- Stay current with industry trends in music production and sound design.
- Ensure high-quality audio deliverables that enhance user experience.
- Bachelor's degree in Music Production, Sound Engineering, Composition, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in music production and sound design for digital media (games, film, animation).
- Extensive knowledge of music theory, composition, and arrangement.
- Expert proficiency with major DAWs (e.g., Pro Tools, Ableton Live, Logic Pro X, Cubase).
- Experience with audio middleware (e.g., Wwise, FMOD) is highly desirable.
- Strong portfolio demonstrating creative musical compositions and sound design skills.
- Excellent analytical and problem-solving abilities.
- Strong communication and collaboration skills.
- Ability to work independently and manage multiple projects in a remote setting.
- A passion for storytelling through sound and music.
Senior Sound Designer & Composer (Remote)
Posted 7 days ago
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Job Description
Responsibilities:
- Create, record, and edit high-quality sound effects, ambient sounds, and Foley for various media.
- Compose original music scores tailored to the mood, narrative, and pacing of projects.
- Design immersive and engaging audio environments that enhance the user experience.
- Implement and mix audio assets within game engines or digital audio workstations (DAWs).
- Collaborate with game designers, directors, and producers to define and execute audio vision.
- Manage audio assets, libraries, and project files efficiently.
- Optimize audio for performance and cross-platform compatibility.
- Conduct field recordings and studio sessions as needed.
- Stay abreast of the latest advancements in audio technology, DAWs, middleware (e.g., Wwise, FMOD), and sound design techniques.
- Provide technical and creative guidance to junior sound designers and composers.
- Ensure audio deliverables meet project specifications and quality standards.
- Mix and master final audio tracks for optimal clarity and impact.
Qualifications:
- Bachelor's degree in Music Production, Sound Engineering, Composition, or a related field, or equivalent professional experience.
- 6+ years of experience in professional sound design and music composition, preferably in interactive media or film.
- A strong portfolio showcasing diverse sound design and musical composition work.
- Expertise in industry-standard DAWs (e.g., Pro Tools, Logic Pro, Ableton Live) and audio editing software.
- Proficiency with audio middleware (e.g., Wwise, FMOD) is highly advantageous.
- Solid understanding of acoustics, psychoacoustics, and audio engineering principles.
- Experience with virtual instruments, synthesis, and music production techniques.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently, manage time effectively, and meet deadlines in a remote setting.
- Creative mindset with a passion for sonic storytelling and innovation.
This role is based in **Bungoma, Bungoma, KE**, but is a fully remote position. If you are a master of sound and music, we encourage you to apply.
Remote Sound Designer & Audio Engineer
Posted 23 days ago
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Job Description
Responsibilities:
- Design, record, edit, and mix sound effects, foley, dialogue, and musical scores for various projects (e.g., games, films, apps, virtual reality).
- Develop immersive and engaging audio environments that complement the visual and narrative elements.
- Collaborate closely with directors, producers, and other creative team members to achieve desired audio aesthetics.
- Operate and manage Digital Audio Workstations (DAWs) and audio recording equipment.
- Ensure high-quality audio output by adhering to industry standards for mixing and mastering.
- Troubleshoot and resolve any audio-related technical issues.
- Manage audio assets, maintaining organization and version control.
- Stay current with emerging trends and technologies in sound design and audio engineering.
- Source or create custom sound libraries as needed.
- Provide creative input and recommendations for audio direction.
- Effectively communicate technical and creative concepts related to audio.
- Manage project timelines and deliver audio assets within agreed-upon deadlines.
Qualifications:
- Demonstrable experience as a Sound Designer and/or Audio Engineer with a strong portfolio of completed work.
- Proficiency in industry-standard DAWs such as Pro Tools, Logic Pro, Ableton Live, Cubase, or similar.
- Expertise in audio editing, mixing, mastering, and sound synthesis techniques.
- Knowledge of acoustics, psychoacoustics, and audio signal processing.
- Experience with middleware integration (e.g., Wwise, FMOD) for game audio is a plus.
- Excellent understanding of audio file formats and delivery specifications.
- Strong creative vision and artistic sensibility.
- Excellent communication and collaboration skills for remote teamwork.
- Ability to work independently, manage time effectively, and meet deadlines.
- A passion for creating compelling audio experiences.
- Access to a professional home studio setup is required.
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Senior Sound Designer - Immersive Experiences (Remote)
Posted 16 days ago
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Senior Remote Sound Designer - Interactive Media
Posted 23 days ago
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Job Description
Responsibilities:
- Design, record, edit, and mix high-quality sound effects, Foley, voiceovers, and musical elements for interactive projects.
- Develop innovative audio concepts and establish the sonic direction for projects.
- Implement audio assets into game engines or interactive platforms using industry-standard tools.
- Collaborate closely with game designers, narrative designers, and engineers to integrate audio seamlessly into the user experience.
- Create dynamic and responsive audio systems that adapt to in-game events and player interactions.
- Troubleshoot and optimize audio assets and systems for performance and clarity across various platforms.
- Maintain organized audio asset libraries and documentation.
- Stay current with advancements in audio technology, game engines, and interactive audio techniques.
- Provide creative direction and feedback to junior sound designers or external sound contractors.
- Ensure audio deliverables meet technical specifications and quality standards.
- Manage multiple audio projects concurrently, adhering to deadlines and project milestones.
Qualifications:
- Bachelor's degree in Music Production, Sound Engineering, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience as a Sound Designer, with a strong portfolio showcasing work in interactive media (games, VR/AR, etc.).
- Proficiency with Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, or Ableton Live.
- Experience with game engines (e.g., Unity, Unreal Engine) and their audio systems.
- Familiarity with audio middleware (e.g., Wwise, FMOD).
- Strong understanding of acoustics, psychoacoustics, and sound theory.
- Excellent ear for detail, creativity, and problem-solving skills.
- Ability to work independently and manage time effectively in a remote, project-based environment.
- Strong communication and collaboration skills, with the ability to articulate creative vision and technical requirements.
- Experience with audio post-production techniques and mixing for immersive experiences.
- A passion for interactive entertainment and creating compelling audio narratives.
This is an exciting opportunity for a seasoned sound designer to contribute their talents to groundbreaking interactive projects from a remote location. If you are driven by sonic innovation and possess a deep understanding of interactive audio, we encourage you to apply.
Senior Sound Designer & Audio Engineer - Remote
Posted 23 days ago
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Job Description
Responsibilities:
- Design, record, edit, and mix sound effects, dialogue, and ambient audio for various entertainment projects.
- Create original soundscapes and foley to enhance the atmosphere and realism of digital experiences.
- Implement audio assets into game engines and other development platforms using audio middleware (e.g., Wwise, FMOD).
- Collaborate closely with game designers, artists, and narrative teams to ensure audio vision aligns with project goals.
- Mix and master audio content to meet technical specifications and artistic requirements for different platforms.
- Develop and maintain audio pipelines and workflows for efficient sound production.
- Troubleshoot audio-related technical issues during development and post-production.
- Stay current with emerging audio technologies, tools, and industry trends.
- Manage audio assets and maintain organized project files.
- Provide creative direction and mentorship to junior sound designers.
- Bachelor's degree in Sound Design, Audio Engineering, Music Technology, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in sound design and audio engineering for games, film, or interactive media.
- Proficiency with Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Ableton Live, Cubase.
- Experience with audio middleware like Wwise or FMOD is essential.
- Strong understanding of acoustics, psychoacoustics, and signal processing.
- Ability to record and edit high-quality audio in various environments.
- Familiarity with game development pipelines and engines (e.g., Unreal Engine, Unity).
- Excellent creative and technical audio skills, with a keen ear for detail.
- Strong communication and collaboration skills, essential for remote teamwork.
- Ability to manage multiple projects and deadlines effectively in a remote setting.