3 Senior Sound Designer Composer Remote jobs in whatjobs
Senior Sound Designer & Composer (Remote)
Posted 24 days ago
Job Viewed
Job Description
Our client, a pioneering force in interactive entertainment and immersive experiences, is seeking an exceptionally talented Senior Sound Designer & Composer to join their fully remote creative team. This critical role involves crafting the sonic landscape for cutting-edge projects, from conceptualization through final implementation. You will be responsible for designing and implementing all audio elements, including sound effects, ambient soundscapes, user interface sounds, and composing original musical scores that enhance narrative, gameplay, and user experience. As a senior member, you will lead audio direction, collaborate with game designers and developers in a virtual setting, and ensure the highest standards of audio quality and emotional impact. This position requires a deep understanding of audio engineering, composition, digital audio workstations (DAWs), and a proven ability to create evocative sonic worlds.
Key Responsibilities:
Qualifications:
Key Responsibilities:
- Design, create, and implement high-quality sound effects and ambient audio for interactive experiences.
- Compose original musical scores tailored to specific project needs, moods, and narrative arcs.
- Record, edit, and mix audio assets using professional Digital Audio Workstations (DAWs).
- Collaborate closely with game designers, narrative writers, and developers in a remote environment to integrate audio seamlessly.
- Develop and maintain audio style guides and technical specifications for projects.
- Manage audio asset libraries and ensure efficient workflow for asset delivery.
- Implement audio using game engines (e.g., Unity, Unreal Engine) and middleware (e.g., Wwise, FMOD).
- Provide creative direction and feedback on audio elements throughout the development process.
- Stay current with advancements in audio technology, sound design techniques, and music composition trends.
- Troubleshoot and resolve audio-related issues during development and post-launch.
Qualifications:
- Bachelor's degree in Music Composition, Audio Engineering, Sound Design, or a related field.
- Minimum of 7 years of professional experience in sound design and music composition for games, film, or interactive media.
- Extensive experience with industry-standard DAWs (e.g., Pro Tools, Logic Pro, Cubase) and audio editing software.
- Proficiency in implementing audio within game engines (Unity, Unreal Engine) and audio middleware (Wwise, FMOD).
- A strong portfolio showcasing diverse sound design and composition work with examples of impactful audio integration.
- Excellent understanding of acoustics, psychoacoustics, and audio mixing principles.
- Demonstrated ability to compose original music across various genres.
- Strong collaborative and communication skills, with proven success working effectively in remote teams.
- Ability to manage multiple projects simultaneously and meet demanding deadlines.
- A passion for storytelling through sound and music, and a commitment to pushing creative boundaries.
This advertiser has chosen not to accept applicants from your region.
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Senior Sound Designer & Composer (Remote)
Posted 9 days ago
Job Viewed
Job Description
Our client, a prominent name in the interactive entertainment space, is seeking a highly creative and technically skilled Senior Sound Designer & Composer. This fully remote position offers an exceptional opportunity to craft immersive audio experiences for cutting-edge games and interactive media. You will be responsible for the entire audio pipeline, from conceptualizing and composing original musical scores to designing and implementing sound effects that enhance gameplay and narrative. The ideal candidate possesses a unique blend of artistic talent, technical proficiency in audio software, and a deep understanding of game development processes. You will collaborate closely with game designers, narrative writers, and engineers in a virtual environment, bringing worlds to life through sound.
Responsibilities:
Responsibilities:
- Compose original music scores that capture the mood and atmosphere of game environments and narrative arcs.
- Design, record, edit, and implement high-quality sound effects, ambiences, and Foley.
- Develop innovative audio solutions that enhance player immersion and engagement.
- Collaborate closely with game designers, level artists, and narrative teams to ensure audio aligns with the overall vision.
- Implement audio assets using game engines (e.g., Unreal Engine, Unity) and middleware (e.g., Wwise, FMOD).
- Manage audio assets, including libraries, recordings, and middleware integration.
- Mix and master audio for various platforms and target systems, ensuring optimal performance and quality.
- Troubleshoot audio-related issues during development and post-launch.
- Stay current with the latest trends, technologies, and best practices in game audio design and music composition.
- Provide creative direction and mentorship to junior sound designers and composers.
- Manage audio outsourcing where necessary, providing clear briefs and feedback.
- Ensure audio implementation adheres to technical specifications and performance targets.
- Bachelor's degree in Music Composition, Sound Design, Audio Engineering, or a related field.
- Minimum of 6 years of professional experience in sound design and music composition for video games or interactive media.
- A strong portfolio showcasing diverse musical composition and sound design work across multiple projects.
- Proficiency with Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, or Ableton Live.
- Experience with game engines (Unreal Engine, Unity) and audio middleware (Wwise, FMOD).
- Solid understanding of music theory, orchestration, and various musical genres.
- Excellent recording, editing, mixing, and mastering skills.
- Strong understanding of acoustics and psychoacoustics.
- Ability to work independently and collaboratively in a remote team setting.
- Excellent communication, organizational, and time-management skills.
- Passion for video games and interactive entertainment.
- Experience with procedural audio techniques is a plus.
This advertiser has chosen not to accept applicants from your region.
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Senior Sound Designer & Composer (Remote)
Posted 7 days ago
Job Viewed
Job Description
Our client, a cutting-edge studio specializing in immersive audio experiences, is seeking a talented Senior Sound Designer & Composer to join their fully remote creative team. This position is central to crafting the sonic landscapes that define our projects, from ambient soundscapes to dynamic musical scores and impactful sound effects. You will be responsible for the entire audio production process, from conceptualization and recording to implementation and final mixing. The ideal candidate possesses a profound understanding of audio engineering, composition, and sound design principles, with a proven ability to translate creative briefs into compelling auditory experiences. This role demands a blend of technical expertise, artistic flair, and exceptional communication skills to collaborate effectively with a distributed team.
Responsibilities:
Qualifications:
This role is based in **Bungoma, Bungoma, KE**, but is a fully remote position. If you are a master of sound and music, we encourage you to apply.
Responsibilities:
- Create, record, and edit high-quality sound effects, ambient sounds, and Foley for various media.
- Compose original music scores tailored to the mood, narrative, and pacing of projects.
- Design immersive and engaging audio environments that enhance the user experience.
- Implement and mix audio assets within game engines or digital audio workstations (DAWs).
- Collaborate with game designers, directors, and producers to define and execute audio vision.
- Manage audio assets, libraries, and project files efficiently.
- Optimize audio for performance and cross-platform compatibility.
- Conduct field recordings and studio sessions as needed.
- Stay abreast of the latest advancements in audio technology, DAWs, middleware (e.g., Wwise, FMOD), and sound design techniques.
- Provide technical and creative guidance to junior sound designers and composers.
- Ensure audio deliverables meet project specifications and quality standards.
- Mix and master final audio tracks for optimal clarity and impact.
Qualifications:
- Bachelor's degree in Music Production, Sound Engineering, Composition, or a related field, or equivalent professional experience.
- 6+ years of experience in professional sound design and music composition, preferably in interactive media or film.
- A strong portfolio showcasing diverse sound design and musical composition work.
- Expertise in industry-standard DAWs (e.g., Pro Tools, Logic Pro, Ableton Live) and audio editing software.
- Proficiency with audio middleware (e.g., Wwise, FMOD) is highly advantageous.
- Solid understanding of acoustics, psychoacoustics, and audio engineering principles.
- Experience with virtual instruments, synthesis, and music production techniques.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently, manage time effectively, and meet deadlines in a remote setting.
- Creative mindset with a passion for sonic storytelling and innovation.
This role is based in **Bungoma, Bungoma, KE**, but is a fully remote position. If you are a master of sound and music, we encourage you to apply.
This advertiser has chosen not to accept applicants from your region.
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