7 Senior Sound Designer Remote jobs in whatjobs
Senior Sound Designer (Remote)
Posted 23 days ago
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Senior Sound Designer - Remote
Posted 6 days ago
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Senior Sound Designer - Remote
Posted 20 days ago
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The ideal candidate will possess an extensive portfolio showcasing a diverse range of high-quality sound design work. You should have a deep understanding of audio engineering principles, acoustics, and various audio software suites (e.g., Pro Tools, Logic Pro, Ableton Live, Wwise, FMOD). Experience with field recording, ADR, Foley, and spatial audio technologies is essential. Strong creative problem-solving skills, the ability to work effectively under pressure, and a keen ear for detail are paramount. You must be able to collaborate closely with directors, producers, and other creative teams, translating their visions into impactful audio experiences. This role requires a proactive approach to research and development, staying current with emerging trends and technologies in sound design and audio production. Excellent communication and organizational skills are necessary for successful remote project execution.
Key responsibilities include:
- Conceptualizing and creating unique soundscapes for various media projects.
- Recording, editing, and mixing dialogue, music, sound effects, and Foley.
- Implementing audio assets using game audio middleware or relevant production tools.
- Collaborating with directors, game designers, and other stakeholders to achieve the desired auditory experience.
- Designing and implementing immersive audio experiences, including surround sound and spatial audio.
- Managing audio assets and maintaining high standards of organization and quality.
- Troubleshooting audio-related issues during production and post-production.
- Staying abreast of the latest advancements in sound design techniques and audio technology.
- Contributing creative ideas to enhance the overall artistic vision of projects.
Required qualifications:
- Bachelor's degree in Audio Engineering, Music Production, Sound Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in sound design for (Specify industries, e.g., gaming, film, VR).
- A strong portfolio demonstrating exceptional sound design skills across various projects.
- Expert proficiency with industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, or Ableton Live.
- Experience with game audio middleware (e.g., Wwise, FMOD) is highly desirable.
- Knowledge of acoustics, signal processing, and audio mixing techniques.
- Excellent listening skills, creativity, and attention to detail.
- Strong communication and collaboration skills, vital for remote teamwork.
- Ability to manage multiple projects and deadlines effectively.
- This role offers a unique opportunity to shape auditory experiences from anywhere, contributing to captivating projects for our client in **Meru, Meru, KE**.
Senior Sound Designer - Remote
Posted 14 days ago
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Responsibilities:
- Design, create, and implement high-quality sound effects, atmospheric sounds, and Foley for interactive projects.
- Develop immersive audio landscapes that complement gameplay mechanics, narrative elements, and visual design.
- Collaborate closely with game designers, directors, and other artists to define and achieve the desired audio direction.
- Record, edit, and mix audio assets to ensure clarity, impact, and consistency across all platforms.
- Utilize digital audio workstations (DAWs) and audio middleware (e.g., Wwise, FMOD) to implement and manage sound assets.
- Provide creative and technical guidance to junior sound designers and external audio vendors.
- Troubleshoot and resolve audio-related issues encountered during development.
- Stay current with the latest advancements in audio technology, sound design techniques, and industry best practices.
- Manage audio assets efficiently, ensuring proper organization and version control.
- Contribute to the overall artistic vision and sound philosophy of the project.
- Bachelor's degree in Music Production, Sound Engineering, Audio Arts, or a related field, or equivalent professional experience.
- A minimum of 7 years of professional experience in sound design, with a significant portion dedicated to interactive media (video games, virtual reality, etc.).
- Proficiency with industry-standard DAWs (e.g., Pro Tools, Logic Pro X, Cubase) and audio middleware (Wwise, FMOD).
- Strong understanding of acoustics, psychoacoustics, signal processing, and audio mixing techniques.
- Excellent creative and technical audio skills, with a strong portfolio showcasing diverse sound design work.
- Exceptional attention to detail and a critical ear for sonic quality.
- Superb communication, collaboration, and problem-solving skills.
- Demonstrated ability to work independently, manage time effectively, and deliver high-quality results in a remote setting.
- Experience with real-time audio systems and procedural audio generation is a plus.
Senior Sound Designer - Remote
Posted 13 days ago
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Responsibilities:
- Design, record, edit, and mix all audio elements for video games, including sound effects, ambient environments, Foley, UI sounds, and character voices.
- Collaborate closely with game designers, narrative teams, and engineers to define and implement the game's audio direction and vision.
- Compose original music or select and integrate licensed music to complement the game's mood and narrative.
- Implement audio assets into the game engine using middleware such as Wwise or FMOD.
- Optimize audio assets for performance and memory usage without compromising quality.
- Conduct thorough audio testing and debugging to ensure seamless integration and functionality.
- Stay abreast of the latest trends and technologies in game audio design and production.
- Mentor and provide guidance to junior sound designers.
- Manage audio budgets and timelines for assigned projects.
- Contribute to a positive and collaborative remote work environment.
Qualifications:
- Bachelor's degree in Music Production, Audio Engineering, Game Design, or a related field, or equivalent professional experience.
- Minimum of 6 years of professional experience in sound design, with a significant focus on video games.
- Extensive portfolio showcasing a diverse range of game audio work.
- Expertise in industry-standard DAWs (e.g., Pro Tools, Logic Pro X, Cubase) and audio editing software.
- Proficiency with audio middleware such as Wwise or FMOD.
- Strong understanding of acoustics, psychoacoustics, and audio mixing techniques.
- Excellent recording, editing, and mixing skills.
- Strong communication, collaboration, and problem-solving abilities, essential for remote work.
- Ability to work independently, manage time effectively, and meet tight deadlines.
- A passion for video games and a deep appreciation for the impact of sound in interactive media.
This fully remote position offers a competitive salary and the opportunity to work on exciting AAA or indie game titles with a talented, distributed team. If you are a visionary sound designer looking to push the boundaries of interactive audio and contribute to groundbreaking gaming experiences, we encourage you to apply. The company values creativity, innovation, and a passion for making memorable games. The ideal candidate is a self-starter with a proactive approach to problem-solving and a strong artistic sensibility. The remote culture emphasizes autonomy, communication, and shared creative success.
Job Description
Location: Kisumu, Kisumu, KE
Senior Sound Designer - Remote
Posted 8 days ago
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Job Description
Responsibilities:
- Design, create, and implement high-quality sound effects, music, and ambient audio.
- Record Foley, dialogue, and other sound elements as required.
- Edit and process audio assets to meet project specifications and artistic vision.
- Integrate audio assets into the game engine or development environment.
- Collaborate with game designers and level designers to enhance player immersion.
- Troubleshoot and resolve audio-related issues during development.
- Manage audio assets and maintain organized project files.
- Stay current with audio technologies, sound design trends, and industry best practices.
- Provide creative feedback and technical guidance to other team members.
Qualifications:
- Bachelor's degree in Audio Engineering, Music Production, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience in sound design, with a strong portfolio showcasing relevant work (especially in interactive media).
- Proficiency with DAWs such as Pro Tools, Logic Pro, Cubase, or Ableton Live.
- Experience with audio middleware like Wwise or FMOD is highly desirable.
- Strong understanding of acoustics, audio signal processing, and mixing techniques.
- Creative, artistic, and technically proficient in audio creation.
- Excellent communication, collaboration, and problem-solving skills for remote teamwork.
- Ability to work independently, manage time effectively, and meet deadlines.
- Passion for games and interactive entertainment.
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