1,010 Lead Sound Designer jobs in Kenya
Lead Sound Designer - Game Development (Remote)
Posted 23 days ago
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Job Description
Responsibilities:
- Design, create, and implement all sound effects for game projects.
- Integrate audio assets using industry-standard middleware (Wwise, FMOD).
- Compose or oversee the composition of original music scores.
- Manage voice-over recording sessions and direct talent.
- Develop immersive and dynamic audio systems that respond to gameplay.
- Collaborate with design and engineering teams to define audio requirements and technical specifications.
- Ensure audio quality, consistency, and performance across all target platforms.
- Oversee audio asset management and organization.
- Mentor and guide junior sound designers and audio engineers.
- Stay current with advancements in game audio technology and techniques.
- Contribute creatively to the overall game design and player experience.
- Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field, or equivalent professional experience.
- 5+ years of professional experience in game audio design and implementation.
- A strong portfolio showcasing high-quality game sound design across various genres.
- Proficiency with industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Cubase, or Ableton Live.
- Experience with audio middleware like Wwise or FMOD is essential.
- Solid understanding of game development pipelines and real-time audio systems.
- Excellent communication, collaboration, and leadership skills.
- Ability to work independently and manage multiple projects effectively in a remote setting.
- Passion for video games and a deep understanding of audio's role in player immersion.
- Knowledge of music theory and composition is a plus.
Lead Sound Designer
Posted 23 days ago
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Lead Sound Designer & Composer
Posted 17 days ago
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Job Description
Responsibilities:
- Lead the conceptualization and execution of all audio aspects for new projects.
- Compose original music scores tailored to the mood, theme, and pacing of diverse content.
- Design, source, and implement a wide range of sound effects (Foley, ambient, impact sounds).
- Oversee dialogue recording, editing, and mixing processes.
- Collaborate closely with directors, producers, and game designers to achieve the desired artistic vision.
- Manage audio assets, ensuring organization, quality, and adherence to technical specifications.
- Develop and maintain audio style guides and technical pipelines.
- Provide direction and feedback to junior sound designers and freelance collaborators.
- Conduct final audio mastering and quality assurance checks to ensure a polished final product.
- Stay current with advancements in audio technology, software, and techniques.
- Troubleshoot and resolve any audio-related technical issues.
- Manage project timelines and budgets related to audio production.
- A strong portfolio showcasing exceptional sound design and musical composition for interactive or linear media.
- 5+ years of professional experience in sound design and/or audio post-production.
- Expertise in digital audio workstations (DAWs) such as Pro Tools, Logic Pro, Ableton Live, or similar.
- Proficiency in audio middleware (e.g., Wwise, FMOD) is a significant advantage.
- Solid understanding of acoustics, signal processing, and mixing techniques.
- Proven ability to compose original music across various genres.
- Excellent critical listening skills and a meticulous attention to detail.
- Strong communication and collaboration skills, with the ability to articulate creative ideas effectively.
- Experience leading audio teams or projects is highly desirable.
- Ability to work independently and manage multiple projects simultaneously in a remote setting.
- Knowledge of game development or film production workflows.
- Bachelor's degree in Music Production, Sound Engineering, Film, or a related field, or equivalent professional experience.
Lead Sound Designer - Immersive Experiences
Posted 15 days ago
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Job Description
Key Responsibilities:
- Define and guide the overall audio vision and strategy for immersive and interactive projects.
- Lead, mentor, and inspire a team of sound designers, providing constructive feedback and direction.
- Create, record, edit, and mix a wide range of sound effects, ambient environments, and Foley.
- Compose or oversee the composition of original music scores that enhance the emotional impact of projects.
- Implement and mix audio assets using real-time audio engines and middleware (e.g., Wwise, FMOD).
- Design and implement spatial audio (e.g., ambisonics, HRTF-based audio) for realistic 3D soundscapes.
- Collaborate closely with game designers, level designers, programmers, and artists to integrate audio seamlessly.
- Manage audio assets, ensuring proper organization, version control, and integration into the project pipeline.
- Conduct playtesting and usability studies focused on audio, iterating designs based on feedback.
- Stay current with advancements in audio technology, VR/AR audio, and interactive sound design techniques.
- Ensure audio quality, consistency, and performance optimization across all target platforms.
- Manage audio budgets and project timelines effectively.
- Contribute to the development of audio tools and pipelines to improve workflow efficiency.
Qualifications:
- Bachelor's degree in Sound Design, Music Technology, Audio Engineering, or a related field, or equivalent professional experience.
- Minimum of 8 years of professional experience in sound design, with at least 3 years in a lead or senior role for interactive or immersive media.
- Proven experience designing and implementing audio for VR/AR, games, or interactive installations.
- Expert proficiency with digital audio workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, etc.
- Strong experience with audio middleware (Wwise, FMOD) and game engines (Unity, Unreal Engine).
- Deep understanding of acoustics, psychoacoustics, and spatial audio principles.
- Exceptional creative talent, a keen ear for detail, and a passion for sonic artistry.
- Excellent leadership, communication, and collaboration skills, essential for remote team management.
- Ability to manage multiple projects simultaneously and meet deadlines in a fast-paced environment.
- A strong portfolio demonstrating a wide range of sound design skills and innovative audio solutions is required.
- This role is fully remote, originating from **Nairobi, Nairobi, KE**.
Lead Sound Designer (Remote)
Posted 23 days ago
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Job Description
Responsibilities:
- Lead the conceptualization, design, and implementation of all audio assets for video games.
- Direct and mentor a team of sound designers, providing creative feedback and technical guidance.
- Create high-quality sound effects, foley, and environmental audio that enhance gameplay immersion.
- Collaborate with composers to integrate and mix musical scores effectively.
- Utilize audio middleware (e.g., Wwise, FMOD) for real-time audio implementation.
- Work closely with game designers and programmers to integrate audio seamlessly with game mechanics and visuals.
- Ensure consistency and quality across all audio elements throughout the development process.
- Manage audio budgets and schedules for sound design projects.
- Stay updated on the latest trends and technologies in game audio.
- Conduct playtesting sessions to evaluate and refine audio experiences.
- Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field.
- 5+ years of professional experience in game sound design, with a significant portion in a lead or senior role.
- A strong portfolio demonstrating exceptional sound design skills for video games across various genres.
- Proficiency with industry-standard DAWs (e.g., Pro Tools, Reaper, Logic Pro) and audio middleware (Wwise, FMOD).
- Experience with audio implementation within game engines (e.g., Unreal Engine, Unity).
- Excellent understanding of audio principles, acoustics, and signal processing.
- Strong leadership, communication, and collaboration skills.
- Ability to work effectively in a remote, collaborative team environment.
- Demonstrated ability to manage multiple projects and meet deadlines.
Lead Sound Designer (Games)
Posted 14 days ago
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Job Description
Job Description
Responsibilities:
- Lead the sound design process from concept to completion for game titles.
- Create high-quality sound effects, Foley, ambience, and voice-overs.
- Implement audio assets using game audio middleware (Wwise, FMOD).
- Collaborate with game designers to define and realize the audio vision.
- Mix and master audio assets to ensure consistency and quality.
- Mentor and guide junior sound designers and audio engineers.
- Manage audio asset libraries and ensure efficient workflow.
- Troubleshoot and resolve audio-related technical issues.
- Stay current with emerging trends and technologies in game audio.
- Contribute to sound design strategy and technical development.
- Bachelor's degree in Audio Engineering, Music Production, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in game sound design, with at least 2 years in a lead or senior role.
- Extensive experience with industry-standard DAWs (Pro Tools, Logic Pro, Cubase) and audio middleware (Wwise, FMOD).
- Strong understanding of game development pipelines and interactive audio principles.
- Proven ability to create compelling and immersive soundscapes.
- Excellent leadership, communication, and collaboration skills.
- Ability to manage multiple projects and meet deadlines in a remote setting.
- Strong portfolio showcasing exceptional game audio work.
- Passion for video games and a keen ear for detail.
- Experience with audio programming or scripting is a plus.
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Lead Sound Designer - Interactive Media
Posted 22 days ago
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Remote Lead Sound Designer
Posted 3 days ago
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Senior Lead Sound Designer
Posted 14 days ago
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Responsibilities:
- Lead the sound design process for various artistic and entertainment productions, from conceptualization to final delivery.
- Develop and implement creative audio strategies, including sound effects, foley, dialogue editing, and music integration.
- Supervise and mentor a team of sound designers and engineers, fostering a collaborative and innovative environment.
- Collaborate closely with directors, producers, composers, and other creative stakeholders to achieve the artistic vision.
- Oversee the recording, mixing, and mastering of all audio elements to the highest standards.
- Research and implement new audio technologies and techniques to enhance the sonic landscape.
- Manage audio budgets, schedules, and resource allocation for projects.
- Ensure the technical quality and consistency of audio deliverables across different platforms.
- Troubleshoot and resolve complex audio challenges that arise during production.
- Contribute to the ongoing development of sound design best practices and workflows.
- Bachelor's degree in Sound Engineering, Music Production, Film, or a related creative field, or equivalent professional experience.
- Minimum of 8 years of professional experience in sound design for film, television, gaming, or live performance.
- Proven expertise in audio editing, mixing, mastering, and sound synthesis software (e.g., Pro Tools, Logic Pro X, Ableton Live, Wwise, FMOD).
- Strong understanding of acoustics, psychoacoustics, and audio signal processing.
- Demonstrated leadership experience with the ability to manage and inspire a creative team.
- Exceptional artistic judgment and a keen ear for detail.
- Excellent communication and interpersonal skills, with the ability to articulate creative ideas effectively.
- Proficiency in project management and ability to meet tight deadlines.
- A portfolio showcasing a diverse range of high-quality sound design work is essential.
- Familiarity with Dolby Atmos and other immersive audio formats is a plus.