489 Visualization Artist jobs in Kenya
Consultancy Services for Visual Design and Illustration for Livelihood Training Module
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Call for Application: Consultancy Services for Visual Design and Illustration for Livelihood Training Module
Background
BRAC International is a leading nonprofit organization with a mission to empower people and communities in situations of poverty, illiteracy, disease, and social injustice. Our approach is to identify innovative and holistic solutions toward sustainable livelihoods and socioeconomic resilience. We achieve large-scale, transformative change by empowering individuals, especially women, and their families and communities to overcome poverty and become self-reliant and resilient. We work with local communities to innovate demand-driven programmes that integrate social development with market-based solutions like microfinance and social entrepreneurship.
The Mastercard Foundation Accelerating Impact for Young Women in Partnership with BRAC (AIM) is equipping 1.2 million adolescent girls and young women (AGYW) with age-appropriate entrepreneurship, employability, and life-skills training, as well as the tools to start and scale their own businesses. This five-year programme applies BRAC's proven model using microfinance, youth empowerment, agriculture, and skills development to improve lives and livelihoods. It operates in five African countries: Sierra Leone, Liberia, Uganda, Tanzania, and Rwanda, with implementation set to begin in Ghana and Kenya in the coming years.
Objective of the Assignment, Scope of Work, and Deliverables
A core objective of the AIM Programme is to deliver livelihood training to participants in the last mile using visual flipcharts and illustrated materials that communicate information in a simple, engaging, and easy-to-understand way. The purpose of this assignment is to make training more interactive and accessible, particularly for participants with low literacy levels, through the use of professional, context-specific visuals. The consultant will therefore be responsible for designing and illustrating high-quality training materials—such as flipcharts, posters, or other agreed formats—across key thematic areas including goat rearing, pig rearing, chicken production, basic and climate-smart agriculture (covering crop production technologies for rice, maize, cassava, beans, groundnut, and sweet potato), vegetable production and homestead gardening, and small business management.
These materials are expected to simplify technical content into clear, easy-to-understand visuals that are gender-sensitive, youth-friendly, and culturally appropriate. They should be adaptable across multiple African countries, particularly Tanzania, Uganda, Rwanda, Sierra Leone, and Liberia, to ensure relevance and accurate representation. The overall goal is to strengthen participants' learning, retention, and practical application of livelihood skills through visually engaging and contextually grounded training resources.
To achieve this, the consultant will review existing livelihood training modules and storyboards provided by BRAC and develop visual concepts, illustrations, and layouts for each thematic area. The visuals may include posters, full-page artwork, ADDIE models, icons, and other design elements aligned with the creative brief shared by BRAC. All materials must accurately convey key technical information in a clear and simplified manner suitable for low-literacy audiences, while also reflecting the realities of rural African livelihoods and adhering to BRAC's brand guidelines. The consultant will also ensure that the designs are gender-sensitive, youth-friendly, and supportive of adolescent girls and young women (AGYW) empowerment.
Additionally, the consultant will adapt and tailor the illustrations to reflect the unique contexts of the target countries, incorporating elements such as local facial features, clothing, languages, farming practices, and environmental settings to ensure cultural appropriateness and relatability. Where necessary, illustrations will include captions and trainer notes to guide facilitators. The consultant will share draft versions of the materials with BRAC for review, incorporate feedback, and finalize the designs accordingly.
The final deliverables will include refined and illustrated storyboards, completed in consultation with BRAC; finalized training illustrations in high-resolution, print-ready PDF formats (A3/A2 sizes); and editable source files in Adobe Illustrator, InDesign, or a similar format.
The training visuals will be used to support livelihoods training under the AIM programme. They are intended for adolescent girls and young women (ages 15–35) in the five implementing countries, coming from extremely vulnerable households and with low literacy levels.
For more information on this consultancy, please view the
Terms of Reference (ToR) here.
Applications must be submitted per section 9 on the ToR by
24 October 2025
.
Remote Architectural Visualization Artist
Posted 2 days ago
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Lead Architectural Visualization Artist
Posted 20 days ago
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Lead Visual Artist - Immersive Experiences
Posted 4 days ago
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Key Responsibilities:
- Lead the visual art direction for immersive experience projects.
- Develop and maintain the overall art style and aesthetic of projects.
- Create high-quality 2D and 3D art assets, including environments, characters, and props.
- Direct and mentor a remote team of artists, providing constructive feedback.
- Oversee the art production pipeline, ensuring timely delivery and quality.
- Collaborate with game designers and engineers to integrate art assets seamlessly.
- Create concept art, mood boards, and style guides.
- Optimize art assets for performance in real-time engines.
- Stay current with emerging trends in visual arts and immersive technologies.
- Present art concepts and progress to stakeholders.
- Ensure artistic consistency and quality across all project deliverables.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field.
- Minimum of 8 years of experience in visual arts, with a significant portion in game development or immersive media.
- Exceptional portfolio showcasing mastery of 2D/3D art, character design, and environmental art.
- Proficiency in industry-standard art software (e.g., Maya, 3ds Max, Blender, ZBrush, Photoshop, Substance Painter).
- Experience with game engines like Unreal Engine or Unity.
- Proven experience in leading and managing creative teams.
- Strong understanding of color theory, composition, and lighting.
- Excellent communication, collaboration, and problem-solving skills.
- Experience with VR/AR development is a strong plus.
- Ability to thrive in a fast-paced, remote, and collaborative work environment.
Lead Architectural Visualization Artist (Remote)
Posted 6 days ago
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Location: This is a fully remote position, with the operational base for administrative purposes associated with Embu, Embu, KE .
Job Description
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Illustration, or a related field.
- Minimum of 6 years of professional experience as a Visual Artist, with a strong portfolio showcasing diverse artistic styles and projects.
- Expertise in digital painting software (e.g., Photoshop, Procreate) and other relevant art tools.
- Deep understanding of art fundamentals, including composition, color theory, anatomy, and perspective.
- Proven ability to create high-quality illustrations, concept art, and digital paintings.
- Excellent communication and collaboration skills, with experience working in remote teams.
- Ability to work independently, manage time effectively, and meet deadlines.
- Creative thinking and problem-solving abilities in visual design.
- Experience in game art, animation, or film visual development is a plus.
- A passion for art and a commitment to continuous artistic improvement.
Lead Visual Artist (Remote)
Posted 17 days ago
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Responsibilities:
- Define and uphold the overall visual style and artistic direction for projects.
- Lead, mentor, and inspire a team of visual artists, fostering a collaborative and productive environment.
- Develop high-quality concept art, character designs, environment art, and storyboards.
- Oversee the creation of 2D and/or 3D assets, ensuring adherence to artistic vision and technical specifications.
- Collaborate closely with game designers, animators, directors, and producers to achieve project goals.
- Provide constructive art direction and feedback to team members throughout the production pipeline.
- Troubleshoot artistic challenges and propose creative solutions.
- Manage art team schedules and workflows, ensuring timely delivery of assets.
- Stay updated on industry trends, tools, and techniques in visual arts and digital media.
- Contribute to the recruitment and training of new artistic talent.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Animation, or a related field, or equivalent professional experience.
- Minimum of 8 years of experience in visual arts, with at least 3 years in a lead or supervisory role.
- Exceptional portfolio demonstrating a wide range of artistic skills and styles.
- Proficiency in industry-standard art software such as Adobe Creative Suite (Photoshop, Illustrator), Procreate, Maya, Blender, ZBrush, etc.
- Strong understanding of color theory, composition, anatomy, and perspective.
- Experience in directing and managing art teams in a remote setting.
- Excellent communication, leadership, and interpersonal skills.
- Ability to provide clear and effective artistic feedback.
- Experience with game development pipelines or animation production is highly desirable.
- Passion for visual storytelling and creating immersive experiences.
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Lead Visual Artist
Posted 9 days ago
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Location: Kitale, Trans-Nzoia, KE
Remote Senior Architectural Visualization Artist
Posted 12 days ago
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Responsibilities:
- Create high-quality 3D architectural models based on blueprints, CAD files, and sketches.
- Develop photorealistic renderings, animations, and virtual reality experiences for architectural projects.
- Apply realistic lighting, texturing, and material properties to models to achieve a high degree of realism.
- Optimize 3D scenes for efficient rendering and performance across various platforms.
- Collaborate closely with architectural teams to understand project requirements, design intent, and client expectations.
- Manage multiple visualization projects simultaneously, ensuring timely delivery and adherence to deadlines.
- Stay up-to-date with the latest trends, techniques, and software in architectural visualization and 3D rendering.
- Contribute creative ideas and solutions to enhance the visual storytelling of architectural designs.
- Troubleshoot and resolve technical issues related to 3D modeling and rendering software.
- Maintain a high standard of quality and artistic integrity in all deliverables.
- Proven experience as an Architectural Visualization Artist, 3D Artist, or similar role, with a strong portfolio showcasing architectural projects.
- Expert proficiency in industry-standard 3D modeling and rendering software such as 3ds Max, Maya, Cinema 4D, V-Ray, Corona Renderer, or similar.
- Strong understanding of architectural design principles and terminology.
- Experience with post-production software like Adobe Photoshop and After Effects for image enhancement and video editing.
- Knowledge of real-time rendering engines and VR development is a plus.
- Excellent eye for detail, composition, lighting, and color theory.
- Ability to interpret architectural drawings and technical specifications accurately.
- Strong communication and collaboration skills, with the ability to receive and implement feedback effectively.
- Self-motivated, organized, and able to manage workload efficiently in a remote environment.
- A degree or diploma in Architecture, 3D Animation, Graphic Design, or a related field is beneficial.
Job Description
Key Responsibilities:
- Conceptualize and create high-quality visual assets, including character designs, environments, props, and UI elements.
- Develop mood boards, style guides, and concept art to define the visual direction of projects.
- Collaborate with the creative team to translate scripts and storyboards into compelling visual representations.
- Produce detailed illustrations, matte paintings, and 2D/3D assets for use in various media.
- Ensure consistency in artistic style and quality across all visual elements.
- Provide artistic feedback and direction to other artists and external vendors.
- Stay updated on the latest trends, technologies, and tools in digital art and visual effects.
- Participate in reviews and provide constructive critiques to uphold artistic integrity.
- Manage time effectively to meet project deadlines in a remote setting.
- Mentor and guide junior visual artists, sharing knowledge and best practices.
Required Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Animation, or a related field; or equivalent professional experience.
- Minimum of 7 years of professional experience as a Visual Artist, with a strong portfolio showcasing diverse artistic skills and projects.
- Proficiency in industry-standard digital art software such as Adobe Photoshop, Illustrator, Procreate, Maya, Blender, or ZBrush.
- Demonstrated ability in concept art, illustration, character design, and environment design.
- Strong understanding of composition, color theory, lighting, and perspective.
- Excellent communication and collaboration skills, with the ability to articulate artistic concepts.
- Proven ability to work independently, manage multiple tasks, and meet deadlines in a remote environment.
- Experience in a leadership or mentorship role is a significant advantage.
- A keen eye for detail and a passion for visual storytelling.