1,564 Senior Technical Artist Game Development jobs in Kenya
Senior Digital Artist - Game Environment Design
Posted 21 days ago
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Key Responsibilities:
- Design, model, and texture high-quality 3D environments for video games.
- Create realistic or stylized assets that align with the project's art direction and technical requirements.
- Collaborate closely with game designers, level designers, and other artists to achieve a cohesive vision.
- Optimize 3D assets for performance and memory constraints across various platforms.
- Develop and maintain a strong understanding of the game engine pipeline and tools (e.g., Unreal Engine, Unity).
- Contribute to establishing and maintaining the visual style and quality bar for game environments.
- Research and implement new techniques and technologies in 3D art and environment creation.
- Provide guidance and mentorship to junior artists, fostering a collaborative and productive team atmosphere.
- Participate in art reviews and critiques, offering constructive feedback.
- Troubleshoot and resolve art-related technical issues.
- Manage personal workload and meet project deadlines effectively.
- Proven experience as a 3D Environment Artist in the video game industry, with a portfolio showcasing exceptional work.
- Proficiency in 3D modeling software (e.g., Maya, 3ds Max, Blender).
- Expertise in texturing software (e.g., Substance Painter, Photoshop).
- Strong understanding of PBR (Physically Based Rendering) workflows.
- Familiarity with game engines such as Unreal Engine or Unity.
- Excellent sense of composition, color theory, lighting, and form.
- Ability to create both organic and hard-surface environment assets.
- Strong problem-solving skills and the ability to adapt to new tools and workflows.
- Excellent communication and teamwork skills, essential for a remote collaboration.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
- Passion for video games and a keen eye for detail.
Consultancy Services for Visual Design and Illustration for Livelihood Training Module
Posted today
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Call for Application: Consultancy Services for Visual Design and Illustration for Livelihood Training Module
Background
BRAC International is a leading nonprofit organization with a mission to empower people and communities in situations of poverty, illiteracy, disease, and social injustice. Our approach is to identify innovative and holistic solutions toward sustainable livelihoods and socioeconomic resilience. We achieve large-scale, transformative change by empowering individuals, especially women, and their families and communities to overcome poverty and become self-reliant and resilient. We work with local communities to innovate demand-driven programmes that integrate social development with market-based solutions like microfinance and social entrepreneurship.
The Mastercard Foundation Accelerating Impact for Young Women in Partnership with BRAC (AIM) is equipping 1.2 million adolescent girls and young women (AGYW) with age-appropriate entrepreneurship, employability, and life-skills training, as well as the tools to start and scale their own businesses. This five-year programme applies BRAC's proven model using microfinance, youth empowerment, agriculture, and skills development to improve lives and livelihoods. It operates in five African countries: Sierra Leone, Liberia, Uganda, Tanzania, and Rwanda, with implementation set to begin in Ghana and Kenya in the coming years.
Objective of the Assignment, Scope of Work, and Deliverables
A core objective of the AIM Programme is to deliver livelihood training to participants in the last mile using visual flipcharts and illustrated materials that communicate information in a simple, engaging, and easy-to-understand way. The purpose of this assignment is to make training more interactive and accessible, particularly for participants with low literacy levels, through the use of professional, context-specific visuals. The consultant will therefore be responsible for designing and illustrating high-quality training materials—such as flipcharts, posters, or other agreed formats—across key thematic areas including goat rearing, pig rearing, chicken production, basic and climate-smart agriculture (covering crop production technologies for rice, maize, cassava, beans, groundnut, and sweet potato), vegetable production and homestead gardening, and small business management.
These materials are expected to simplify technical content into clear, easy-to-understand visuals that are gender-sensitive, youth-friendly, and culturally appropriate. They should be adaptable across multiple African countries, particularly Tanzania, Uganda, Rwanda, Sierra Leone, and Liberia, to ensure relevance and accurate representation. The overall goal is to strengthen participants' learning, retention, and practical application of livelihood skills through visually engaging and contextually grounded training resources.
To achieve this, the consultant will review existing livelihood training modules and storyboards provided by BRAC and develop visual concepts, illustrations, and layouts for each thematic area. The visuals may include posters, full-page artwork, ADDIE models, icons, and other design elements aligned with the creative brief shared by BRAC. All materials must accurately convey key technical information in a clear and simplified manner suitable for low-literacy audiences, while also reflecting the realities of rural African livelihoods and adhering to BRAC's brand guidelines. The consultant will also ensure that the designs are gender-sensitive, youth-friendly, and supportive of adolescent girls and young women (AGYW) empowerment.
Additionally, the consultant will adapt and tailor the illustrations to reflect the unique contexts of the target countries, incorporating elements such as local facial features, clothing, languages, farming practices, and environmental settings to ensure cultural appropriateness and relatability. Where necessary, illustrations will include captions and trainer notes to guide facilitators. The consultant will share draft versions of the materials with BRAC for review, incorporate feedback, and finalize the designs accordingly.
The final deliverables will include refined and illustrated storyboards, completed in consultation with BRAC; finalized training illustrations in high-resolution, print-ready PDF formats (A3/A2 sizes); and editable source files in Adobe Illustrator, InDesign, or a similar format.
The training visuals will be used to support livelihoods training under the AIM programme. They are intended for adolescent girls and young women (ages 15–35) in the five implementing countries, coming from extremely vulnerable households and with low literacy levels.
For more information on this consultancy, please view the
Terms of Reference (ToR) here.
Applications must be submitted per section 9 on the ToR by
24 October 2025
.
Lead Visual Effects Artist
Posted 21 days ago
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Senior Animation Director - Visual Effects
Posted 21 days ago
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Qualifications:
- Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent industry experience.
- Minimum of 8 years of experience in 3D animation, with at least 3 years in a directorial or lead role.
- Demonstrated experience directing animation for film, television, or video games.
- Expertise in character animation, motion, and visual storytelling.
- Proficiency in industry-standard animation software (e.g., Maya, Blender, 3ds Max).
- Strong understanding of acting, anatomy, timing, and cinematography.
- Excellent leadership, communication, and team-building skills.
- Ability to provide clear and effective feedback to animators.
- Proven ability to manage remote teams and projects successfully.
Senior Technical Artist - Game Development
Posted 21 days ago
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Job Description
Responsibilities:
- Collaborate closely with art directors and game designers to define and implement visual targets for game assets.
- Develop, maintain, and optimize art pipelines and workflows for 3D modeling, texturing, and animation within industry-standard game engines (e.g., Unreal Engine, Unity).
- Create and implement complex materials, shaders, and visual effects to achieve desired artistic styles and enhance visual realism.
- Optimize game assets for performance, ensuring efficient memory usage, draw calls, and frame rates across various platforms.
- Develop custom tools, scripts, and plugins to improve art team efficiency and streamline asset creation processes.
- Troubleshoot and resolve technical issues related to art assets, shaders, and engine integration.
- Provide technical guidance and mentorship to junior technical artists and the wider art team.
- Stay up-to-date with the latest advancements in real-time rendering technologies, game engines, and art tools.
- Work with engineers to integrate art assets and features seamlessly into the game build.
- Conduct technical evaluations of art content to ensure it meets quality and performance standards.
- Document technical specifications, pipeline guidelines, and best practices for the art department.
- Bachelor's degree in Computer Graphics, Game Design, Fine Arts, or a related field, or equivalent practical experience.
- A minimum of 6 years of experience as a Technical Artist in the video game industry, with a strong portfolio showcasing relevant work.
- Expertise in one or more major game engines such as Unreal Engine (UE4/UE5) or Unity.
- Proficiency in 3D modeling and texturing software (e.g., Maya, Blender, 3ds Max, Substance Painter, Photoshop).
- Strong understanding of shader development, material authoring, and rendering techniques.
- Experience with scripting languages (e.g., Python, MEL, C#) for tool development and pipeline automation.
- Knowledge of performance optimization techniques and profiling tools.
- Excellent problem-solving skills and the ability to diagnose and resolve complex technical challenges.
- Strong communication and collaboration skills, essential for working within a remote team environment.
- Passion for video games and a keen eye for visual aesthetics.
Senior 3D Motion Graphics Designer - Visual Effects
Posted 3 days ago
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Responsibilities:
- Design and create high-quality 3D motion graphics and animations.
- Conceptualize and develop visual styles and concepts for projects.
- Perform 3D modeling, texturing, lighting, and rendering.
- Animate characters, objects, and environments.
- Integrate 2D and 3D elements seamlessly.
- Create visual effects (VFX) and special effects.
- Utilize software like Cinema 4D, Maya, Blender, Houdini, and Adobe After Effects.
- Collaborate with creative teams to achieve project goals.
- Manage project timelines and deliverables efficiently.
- Stay updated on industry trends and emerging technologies in motion graphics and VFX.
- Optimize assets for various platforms and resolutions.
- Provide creative input and feedback throughout the production process.
- Bachelor's degree in Graphic Design, Animation, Digital Media, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in 3D motion graphics design and visual effects.
- Proficiency in industry-standard 3D software (e.g., Cinema 4D, Maya, Blender).
- Expertise in Adobe After Effects and related compositing tools.
- Strong understanding of animation principles, cinematography, and visual storytelling.
- Experience with render engines (e.g., Redshift, Octane, Arnold).
- Excellent artistic eye, attention to detail, and creative problem-solving skills.
- Strong communication and collaboration skills for remote teamwork.
- Ability to manage multiple projects and meet deadlines effectively.
- A strong portfolio showcasing a wide range of 3D motion graphics and VFX work.
Senior Motion Graphics Designer - Animation & Visual Effects
Posted 5 days ago
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As a Senior Motion Graphics Designer, you will be responsible for conceptualizing, designing, and executing high-quality motion graphics and animations for various media, including film, television, advertising, and digital platforms. Your duties will involve creating storyboards, developing visual concepts, and animating graphics, text, and illustrations to produce engaging sequences. You will utilize your expertise in software such as Adobe After Effects, Premiere Pro, Cinema 4D, and other relevant design tools to craft visually stunning and technically proficient work. A key aspect of this role involves collaborating closely with directors, art directors, and other creative professionals to ensure that the visual output aligns with project briefs and artistic vision. You will also be tasked with troubleshooting technical issues, optimizing workflows, and potentially mentoring junior designers. Staying current with industry trends, new software, and innovative animation techniques will be essential for maintaining creative excellence.
The ideal candidate will possess a strong portfolio showcasing a wide range of motion graphics and animation work, demonstrating creativity, technical skill, and a keen eye for design aesthetics. A minimum of 7 years of professional experience in motion graphics design and animation is required, preferably with experience in a studio or agency environment. Proficiency in Adobe Creative Suite (After Effects, Premiere Pro, Photoshop, Illustrator) is mandatory. Experience with 3D animation software (e.g., Cinema 4D, Blender) and a solid understanding of visual effects principles are highly desirable. Excellent storytelling abilities, a strong sense of timing and pacing, and a deep understanding of typography and color theory are essential. The ability to work independently, manage multiple projects efficiently, and collaborate effectively within a remote team structure is crucial. Exceptional communication skills are necessary to articulate creative ideas and receive constructive feedback. This is a premier opportunity for a seasoned artist to contribute their talents to exciting projects, working remotely and supporting productions originating from Bungoma, Bungoma, KE .
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Senior Digital Compositor - Visual Effects
Posted 15 days ago
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Key Responsibilities:
- Seamlessly integrate CG elements, matte paintings, and other assets into live-action footage.
- Perform color correction, grading, and light integration to match elements cohesively.
- Maintain continuity and photographic realism within shots.
- Address feedback from supervisors and directors efficiently and accurately.
- Troubleshoot technical issues related to compositing workflows.
- Work collaboratively with the VFX pipeline to ensure efficient delivery of shots.
- Maintain high-quality standards throughout the compositing process.
- Contribute creative input and problem-solving to achieve the best possible visual outcome.
- Stay updated with the latest compositing techniques and software advancements.
Qualifications:
- Minimum of 5 years of professional experience in digital compositing for film or television.
- Advanced proficiency in Nuke (or similar compositing software like Fusion).
- Strong understanding of 2D and 3D compositing principles.
- Expertise in color grading, motion tracking, rotoscoping, and keying.
- Solid knowledge of photography, lighting, and camera mechanics.
- Experience with 3D rendering elements and projection mapping.
- Ability to work independently and manage time effectively in a remote setting.
- Excellent communication and collaboration skills, with the ability to interpret and implement creative notes.
- A strong portfolio showcasing high-quality compositing work is mandatory.
- Experience with other VFX software such as Maya, Houdini, or ShotGrid is a plus.
This is a challenging and rewarding opportunity for a skilled compositor to contribute to high-profile projects from a remote location. The **Kakamega, Kakamega, KE** area, while not your primary work location, represents our client's broader operational reach. We are seeking dedicated artists who are passionate about creating stunning visual effects and thrive in a remote work environment.
Lead Visual Effects Artist - Animation
Posted 15 days ago
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Responsibilities include: creating and implementing high-quality visual effects (e.g., explosions, magic, fire, water, particles) for animated content; leading and mentoring a team of VFX artists, providing creative direction and technical support; collaborating closely with directors, art directors, and other department leads to achieve the project's visual goals; developing and maintaining the aesthetic and technical standards for all visual effects; establishing efficient workflows and pipelines for VFX production; troubleshooting and problem-solving complex technical challenges in VFX creation; staying up-to-date with the latest VFX software, techniques, and industry trends; contributing to pre-production discussions, including storyboarding and pre-visualization; ensuring timely delivery of all VFX assets while maintaining artistic integrity; managing feedback loops and revisions effectively. The ideal candidate will possess a strong artistic sensibility, a keen eye for detail, and mastery of industry-standard VFX software (e.g., Houdini, Maya, Nuke, After Effects, Unity/Unreal Engine). You must have a proven track record of delivering exceptional visual effects in animation. Excellent leadership, communication, and collaboration skills are vital for guiding a remote team. The ability to translate creative vision into tangible visual effects is paramount. A passion for storytelling and a commitment to artistic excellence are highly valued. This role requires creativity, technical proficiency, and the ability to manage projects effectively in a distributed work environment.
Qualifications: Bachelor's degree in Fine Arts, Digital Media, Animation, or a related field, or equivalent professional experience; Minimum of 5-7 years of experience in visual effects for animation, with at least 2 years in a lead or supervisory role; Strong portfolio showcasing a wide range of high-quality VFX work; Proficiency in industry-standard VFX software (e.g., Houdini, Maya, Nuke, After Effects, particle systems); Experience with real-time VFX development (Unity/Unreal Engine) is a plus; Excellent understanding of visual storytelling, composition, and color theory; Strong leadership and team management skills; Excellent communication, collaboration, and problem-solving abilities; Ability to work effectively in a remote, fast-paced production environment.
Remote 3D Animator & Visual Effects Artist
Posted 16 days ago
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The ideal candidate possesses a keen eye for detail, a strong understanding of animation principles, and proficiency in industry-standard 3D software. You will work closely with the creative director and other team members to develop concepts, execute animation sequences, and integrate VFX elements seamlessly. We are looking for someone who can work independently, manage their time effectively, and deliver exceptional results within project deadlines in a remote setting.
Key responsibilities include:
- Creating high-quality 3D character and environmental animations.
- Designing and executing visual effects such as explosions, particle systems, and motion graphics.
- Rigging characters and objects for animation.
- Texturing, lighting, and rendering 3D assets.
- Compositing 2D and 3D elements to create final visual sequences.
- Collaborating with the creative team to interpret scripts and storyboards.
- Troubleshooting technical issues related to animation and VFX pipelines.
- Maintaining consistency in art style and quality across projects.
- Staying up-to-date with the latest trends and technologies in 3D animation and VFX.
- Organizing and managing project files and assets efficiently.
- Proven experience as a 3D Animator or VFX Artist, with a strong portfolio showcasing relevant work.
- Proficiency in 3D animation software such as Maya, Blender, 3ds Max, or Cinema 4D.
- Experience with visual effects software like Houdini, After Effects, or Nuke.
- Solid understanding of animation principles, cinematography, and storytelling.
- Knowledge of texturing, lighting, and rendering techniques.
- Ability to work effectively in a collaborative, remote team environment.
- Strong problem-solving skills and attention to detail.
- Excellent time management and organizational skills.
- Passion for visual arts and creative storytelling.
- Experience with real-time engines (e.g., Unreal Engine, Unity) is a plus.