71 Senior Sound Designer Composer Remote jobs in Kenya
Senior Sound Designer & Composer (Remote)
Posted 7 days ago
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Job Description
Responsibilities:
- Create, record, and edit high-quality sound effects, ambient sounds, and Foley for various media.
- Compose original music scores tailored to the mood, narrative, and pacing of projects.
- Design immersive and engaging audio environments that enhance the user experience.
- Implement and mix audio assets within game engines or digital audio workstations (DAWs).
- Collaborate with game designers, directors, and producers to define and execute audio vision.
- Manage audio assets, libraries, and project files efficiently.
- Optimize audio for performance and cross-platform compatibility.
- Conduct field recordings and studio sessions as needed.
- Stay abreast of the latest advancements in audio technology, DAWs, middleware (e.g., Wwise, FMOD), and sound design techniques.
- Provide technical and creative guidance to junior sound designers and composers.
- Ensure audio deliverables meet project specifications and quality standards.
- Mix and master final audio tracks for optimal clarity and impact.
Qualifications:
- Bachelor's degree in Music Production, Sound Engineering, Composition, or a related field, or equivalent professional experience.
- 6+ years of experience in professional sound design and music composition, preferably in interactive media or film.
- A strong portfolio showcasing diverse sound design and musical composition work.
- Expertise in industry-standard DAWs (e.g., Pro Tools, Logic Pro, Ableton Live) and audio editing software.
- Proficiency with audio middleware (e.g., Wwise, FMOD) is highly advantageous.
- Solid understanding of acoustics, psychoacoustics, and audio engineering principles.
- Experience with virtual instruments, synthesis, and music production techniques.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently, manage time effectively, and meet deadlines in a remote setting.
- Creative mindset with a passion for sonic storytelling and innovation.
This role is based in **Bungoma, Bungoma, KE**, but is a fully remote position. If you are a master of sound and music, we encourage you to apply.
Lead Music Composer & Sound Designer (Remote)
Posted 24 days ago
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Job Description
Responsibilities:
- Compose original music scores for games, films, animations, or other media projects.
- Design and implement high-quality sound effects, foley, and ambient audio.
- Collaborate with directors, producers, and game designers to understand audio requirements and creative vision.
- Create mood boards and style guides for audio direction.
- Mix and master audio assets to professional standards.
- Manage audio asset libraries and ensure efficient workflow.
- Stay updated on the latest music production techniques and sound design tools.
- Provide creative input and feedback on audio direction.
- Conduct research to ensure authenticity and appropriate tone for different projects.
- Work within budget and timeline constraints.
- Deliver final audio assets in specified formats.
The ideal candidate will possess a strong portfolio showcasing diverse musical and sound design work, with a proven track record in composing for media. Expertise in Digital Audio Workstations (DAWs) such as Logic Pro X, Pro Tools, Ableton Live, or Cubase is essential. Proficiency in audio editing software and sound design principles is required. Excellent understanding of music theory, orchestration, and synthesis is a must. Strong communication, organizational, and time management skills are critical for successful remote collaboration. This is an exciting opportunity to contribute your artistic talents to compelling projects from your home studio, with creative direction potentially supporting productions linked to Mlolongo, Machakos, KE .
Remote Music Composer & Sound Designer
Posted 24 days ago
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Job Description
Lecturer – Introduction to Sound Engineering
Posted today
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Job Description
Switch Media School (SMS), a premier training institution under the Kenya Red Cross Society (KRCS), is redefining Digital Media, Communication, and Technology education in Kenya. Fully registered by TVETA and accredited by the Institute of Commercial Management (ICM), we are committed to producing hands-on media practitioners, entrepreneurs, and innovators who are prepared for the rapidly evolving global media landscape.
Role Overview
Switch Media School is looking for an innovative and skilled Lecturer in Sound Engineering to equip learners with the fundamentals of professional sound recording, editing, and mixing. The successful candidate will guide students through both studio and field audio production, ensuring they gain hands-on expertise that aligns with current industry practices.
Duties & Responsibilities
- Teach core concepts of acoustics, sound design, and audio signal flow
- Train students on the use of microphones, mixers, audio interfaces, and DAWs (e.g., Pro Tools, Adobe Audition, Logic Pro)
- Demonstrate practical skills in live sound recording and post-production sound editing
- Supervise student projects including podcasts, film audio tracks, and broadcast audio
- Develop and assess competency-based assignments and evaluations
- Incorporate AI-powered tools for audio mastering, noise reduction, and voice processing into teaching
Qualifications
- Bachelor's or Master's degree in Sound Engineering, Audio Production, Music Technology, or a related discipline
- Proven teaching or industry experience in sound production, recording, and audio mixing
- Proficiency with industry-standard DAWs and sound equipment
- Ability to mentor students in both creative and technical aspects of audio work
- Experience in AI-driven sound engineering tools and emerging audio technologies
- Background in entrepreneurship in audio production (e.g., podcast monetization, music business, audio branding)
- Strong collaborative and communication skills
Application Process
Interested candidates should submit the following via
by
Monday, 8th September 2025
:
- A Cover Letter indicating the specific unit(s) you are applying for
- An updated CV
- Portfolio/Showreel (where applicable)
Only shortlisted candidates will be contacted.
Equal Opportunity Disclaimer
: Switch Media School is an equal opportunity employer and does not charge/accept any payment from job seekers at any stage of recruitment.
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Job Description
Responsibilities:
- Design and implement sound systems for live events, ensuring optimal audio coverage and clarity.
- Set up, operate, and maintain all audio equipment, including microphones, speakers, mixing consoles, and signal processors.
- Conduct sound checks and rehearsals to fine-tune audio levels and quality.
- Mix live sound for performances, presentations, and other events.
- Troubleshoot and resolve any audio-related issues that arise during events.
- Collaborate with event organizers, performers, and other technical crew members.
- Manage audio budgets and source necessary equipment rentals.
- Stay current with the latest advancements in audio technology and techniques.
- Provide technical support and guidance to on-site audio personnel.
- Conduct post-event analysis to identify areas for improvement in future events.
- Ensure all audio operations comply with safety regulations and technical specifications.
- Proven experience as an Event Sound Engineer or similar role.
- Strong understanding of audio engineering principles, acoustics, and signal flow.
- Proficiency with various digital and analog mixing consoles, audio software, and processing tools.
- Experience with live sound reinforcement systems and speaker management.
- Ability to troubleshoot complex audio problems quickly and efficiently.
- Excellent communication and interpersonal skills for remote collaboration with diverse teams.
- Strong organizational and time management skills, essential for remote project coordination.
- Ability to work independently and manage multiple projects simultaneously.
- A portfolio showcasing past sound engineering work is highly recommended.
- Flexibility to travel to event sites as required, though the core role is remote, supporting events near Naivasha, Nakuru, KE and beyond.
Senior Music Production and Sound Design Specialist
Posted 13 days ago
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Job Description
Responsibilities:
- Compose original music scores for various media.
- Design and create sound effects and soundscapes.
- Implement audio assets into game engines or video editing software.
- Mix and master audio for professional delivery.
- Collaborate with creative teams to define audio direction.
- Manage audio post-production workflows.
- Utilize DAWs and sound design software effectively.
- Explore and experiment with new audio technologies and techniques.
- Ensure high-quality audio output across all projects.
- Provide creative input and solutions for audio challenges.
- Bachelor's degree in Music Production, Audio Engineering, Sound Design, or a related field.
- Minimum of 6 years of professional experience in music production and sound design for digital media, gaming, or film.
- Proficiency in major DAWs (e.g., Pro Tools, Logic Pro, Ableton Live) and audio editing software.
- Strong portfolio demonstrating expertise in composition and sound design.
- Experience with audio middleware (e.g., Wwise, FMOD) is a plus.
- Excellent understanding of acoustics, signal processing, and mixing techniques.
- Strong creative vision and ability to translate abstract concepts into sound.
- Excellent communication and collaboration skills for remote teamwork.
- Ability to manage multiple projects and meet deadlines effectively.
Job Description
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Senior Music Producer & Sound Engineer - Remote
Posted 9 days ago
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Responsibilities:
- Compose, arrange, and produce original music across various genres tailored to specific project needs (e.g., soundtracks, jingles, ambient scores).
- Record, mix, and master audio tracks to broadcast-quality standards using professional DAWs and equipment.
- Design and implement sound effects, Foley, and atmospheric audio to enhance storytelling and user experience.
- Collaborate with content creators, directors, and project managers to interpret creative briefs and deliver exceptional audio solutions.
- Troubleshoot and resolve audio technical issues, ensuring seamless playback and delivery across multiple platforms.
- Maintain and organize project audio assets, including session files, stems, and final mixes.
- Stay abreast of the latest trends and technologies in music production and sound engineering.
- Provide creative input and technical guidance to junior team members.
- Manage multiple projects simultaneously, adhering to deadlines and quality expectations in a remote setting.
- Ensure all audio deliverables meet technical specifications and artistic requirements.
- Bachelor's degree in Music Production, Sound Engineering, Audio Technology, or a related field, or equivalent professional experience.
- Minimum of 6 years of professional experience in music production and sound engineering, with a strong portfolio showcasing diverse work.
- Expert proficiency in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro X, Ableton Live, or Cubase.
- Extensive knowledge of audio signal flow, acoustics, microphone techniques, and mixing consoles.
- Experience with audio post-production for video, games, or interactive media is a significant advantage.
- Excellent ear for detail, pitch, rhythm, and dynamics.
- Strong understanding of music theory and composition principles.
- Ability to work independently, manage time effectively, and meet deadlines in a remote work setting.
- Excellent communication and collaboration skills, with the ability to articulate technical concepts clearly.
- Familiarity with audio middleware (e.g., Wwise, FMOD) is a plus.
Remote Sound Designer & Audio Engineer
Posted 24 days ago
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Job Description
Responsibilities:
- Design, record, edit, and mix sound effects, foley, dialogue, and musical scores for various projects (e.g., games, films, apps, virtual reality).
- Develop immersive and engaging audio environments that complement the visual and narrative elements.
- Collaborate closely with directors, producers, and other creative team members to achieve desired audio aesthetics.
- Operate and manage Digital Audio Workstations (DAWs) and audio recording equipment.
- Ensure high-quality audio output by adhering to industry standards for mixing and mastering.
- Troubleshoot and resolve any audio-related technical issues.
- Manage audio assets, maintaining organization and version control.
- Stay current with emerging trends and technologies in sound design and audio engineering.
- Source or create custom sound libraries as needed.
- Provide creative input and recommendations for audio direction.
- Effectively communicate technical and creative concepts related to audio.
- Manage project timelines and deliver audio assets within agreed-upon deadlines.
Qualifications:
- Demonstrable experience as a Sound Designer and/or Audio Engineer with a strong portfolio of completed work.
- Proficiency in industry-standard DAWs such as Pro Tools, Logic Pro, Ableton Live, Cubase, or similar.
- Expertise in audio editing, mixing, mastering, and sound synthesis techniques.
- Knowledge of acoustics, psychoacoustics, and audio signal processing.
- Experience with middleware integration (e.g., Wwise, FMOD) for game audio is a plus.
- Excellent understanding of audio file formats and delivery specifications.
- Strong creative vision and artistic sensibility.
- Excellent communication and collaboration skills for remote teamwork.
- Ability to work independently, manage time effectively, and meet deadlines.
- A passion for creating compelling audio experiences.
- Access to a professional home studio setup is required.
Senior Sound Designer & Audio Engineer - Remote
Posted 24 days ago
Job Viewed
Job Description
Responsibilities:
- Design, record, edit, and mix sound effects, dialogue, and ambient audio for various entertainment projects.
- Create original soundscapes and foley to enhance the atmosphere and realism of digital experiences.
- Implement audio assets into game engines and other development platforms using audio middleware (e.g., Wwise, FMOD).
- Collaborate closely with game designers, artists, and narrative teams to ensure audio vision aligns with project goals.
- Mix and master audio content to meet technical specifications and artistic requirements for different platforms.
- Develop and maintain audio pipelines and workflows for efficient sound production.
- Troubleshoot audio-related technical issues during development and post-production.
- Stay current with emerging audio technologies, tools, and industry trends.
- Manage audio assets and maintain organized project files.
- Provide creative direction and mentorship to junior sound designers.
- Bachelor's degree in Sound Design, Audio Engineering, Music Technology, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in sound design and audio engineering for games, film, or interactive media.
- Proficiency with Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Ableton Live, Cubase.
- Experience with audio middleware like Wwise or FMOD is essential.
- Strong understanding of acoustics, psychoacoustics, and signal processing.
- Ability to record and edit high-quality audio in various environments.
- Familiarity with game development pipelines and engines (e.g., Unreal Engine, Unity).
- Excellent creative and technical audio skills, with a keen ear for detail.
- Strong communication and collaboration skills, essential for remote teamwork.
- Ability to manage multiple projects and deadlines effectively in a remote setting.