8,938 Remote Lead Animator Game Development jobs in Kenya

Remote Lead Animator - Game Development

00200 Mlolongo, Eastern KES770000 Annually WhatJobs remove_red_eye View All

Posted 6 days ago

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full-time
Our client is seeking a highly skilled and creative Remote Lead Animator to join their award-winning game development studio. This fully remote position offers the exciting opportunity to shape the visual narrative and character performance of our client's upcoming titles. You will lead a team of animators, setting the artistic direction and ensuring the highest quality of animation across all game assets. The ideal candidate has a deep understanding of animation principles, proficiency with industry-standard animation software, and a proven ability to guide and inspire an animation team in a virtual setting.

Responsibilities:
  • Lead and mentor a remote team of animators, providing clear direction and constructive feedback.
  • Develop and implement animation pipelines, workflows, and best practices.
  • Create high-quality character and environmental animations that align with the game's art style and narrative.
  • Collaborate closely with game designers, artists, and programmers to achieve the desired player experience.
  • Establish and maintain animation quality standards across the project.
  • Troubleshoot and resolve technical animation issues.
  • Contribute to the conceptualization and planning phases of animation production.
  • Manage animation asset integration into the game engine.
  • Stay current with the latest trends and technologies in game animation.
  • Ensure timely delivery of animation assets according to project schedules.

Qualifications:
  • Bachelor's degree in Animation, Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
  • Minimum of 6 years of professional experience in game animation, with at least 2 years in a lead or supervisory role.
  • Strong portfolio showcasing exceptional animation skills in character performance, motion capture cleanup, and keyframe animation.
  • Proficiency in industry-standard animation software such as Maya, 3ds Max, Blender, and game engines like Unity or Unreal Engine.
  • Deep understanding of animation principles, rigging, and character dynamics.
  • Experience with motion capture technology and workflows.
  • Excellent leadership, communication, and team-building skills, particularly in a remote context.
  • Strong problem-solving abilities and attention to detail.
  • Ability to manage multiple tasks, prioritize effectively, and meet deadlines in a fast-paced environment.
  • A passion for video games and a commitment to delivering visually stunning interactive experiences.
This is a remarkable opportunity for a talented Lead Animator to make a significant impact on the future of interactive entertainment, working remotely with a passionate and talented team. If you are ready to inspire and create unforgettable animations, we encourage you to apply.
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Remote Lead 3D Animator (Game Development)

00200 Ongata Rongai, Rift Valley KES160000 Annually WhatJobs

Posted 3 days ago

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full-time
Our client is seeking a highly creative and technically skilled Lead 3D Animator to join their renowned game development studio. This is a fully remote position, offering an exceptional opportunity for talented animators to contribute to cutting-edge game projects from anywhere in the world. You will be responsible for leading the animation team, defining the animation style and quality bar for projects, and ensuring the delivery of high-impact character and environment animations. A strong portfolio showcasing a diverse range of high-quality 3D animation work, particularly in the gaming industry, is mandatory. Proficiency in industry-standard animation software such as Maya, 3ds Max, or Blender is required. You will collaborate closely with game designers, art directors, and other stakeholders to bring virtual worlds and characters to life. Key responsibilities include mentoring junior animators, conducting animation reviews, developing and implementing animation pipelines, and solving complex animation challenges. Excellent communication and leadership skills are essential for guiding a remote team effectively, providing constructive feedback, and fostering a collaborative and innovative atmosphere. The ideal candidate will possess a deep understanding of animation principles, timing, weight, and performance. We are looking for an individual with a passion for storytelling through animation and a commitment to pushing the boundaries of visual artistry in games. This role requires a proactive, self-motivated individual capable of managing projects and deadlines effectively in a remote environment. Your creative vision and technical expertise will be instrumental in shaping the player experience. The position is associated with our operations in Ongata Rongai, Kajiado, KE , but is a fully remote role.
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Senior Audio Engineer - Game Development

20200 Kapsuser KES650000 Annually WhatJobs

Posted 15 days ago

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full-time
Our client is a renowned game development studio seeking a highly skilled Senior Audio Engineer to join their fully remote team. This critical role involves designing, implementing, and optimizing all audio aspects for their upcoming AAA game titles. You will be responsible for creating immersive soundscapes, dynamic music systems, and impactful sound effects that enhance the player experience. The ideal candidate will possess a strong portfolio showcasing their work on successful game titles, along with deep expertise in audio middleware (e.g., Wwise, FMOD), game engines (e.g., Unreal Engine, Unity), and digital audio workstations (DAWs). You will have a comprehensive understanding of audio implementation techniques, mixing for various platforms, and audio performance optimization. This position offers the unique advantage of working remotely, allowing you to collaborate with a world-class team from anywhere. Responsibilities:
  • Lead the design and implementation of all audio features for game titles, including sound effects, ambient environments, music, and voiceovers.
  • Integrate and manage audio assets using middleware solutions such as Wwise or FMOD.
  • Work closely with game designers and programmers to implement dynamic audio systems that respond to gameplay events.
  • Develop and mix audio for various gaming platforms, ensuring high-quality sound reproduction.
  • Optimize audio performance to meet technical requirements without compromising quality.
  • Record, edit, and mix sound effects and dialogue.
  • Design and implement interactive music systems that adapt to player actions and game states.
  • Troubleshoot and resolve audio-related issues during development and post-launch.
  • Mentor junior audio engineers and contribute to the development of best practices within the audio team.
  • Stay current with the latest advancements in game audio technology and techniques.
Qualifications:
  • Bachelor's degree in Audio Engineering, Music Technology, Computer Science, or a related field, or equivalent professional experience.
  • Minimum of 6 years of experience in game audio engineering.
  • Proven track record of successful audio implementation on shipped AAA titles.
  • Expertise in audio middleware like Wwise or FMOD.
  • Proficiency with game engines such as Unreal Engine or Unity.
  • Experience with digital audio workstations (e.g., Pro Tools, Reaper, Logic Pro).
  • Strong understanding of audio principles, acoustics, and signal processing.
  • Excellent problem-solving, debugging, and technical skills.
  • Creative mindset with a passion for crafting immersive audio experiences.
  • Strong communication and collaboration skills for remote team environments.
This is an exceptional opportunity to make a significant impact on exciting game projects while enjoying the flexibility of a remote role. Our client offers a competitive salary and benefits package. They are committed to artistic excellence and pushing the boundaries of interactive audio.
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Senior Technical Artist - Game Development

00232 Ngong KES9500000 Annually WhatJobs remove_red_eye View All

Posted 22 days ago

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full-time
Our client, a renowned game development studio, is seeking a highly creative and technically proficient Senior Technical Artist to join their award-winning team. This fully remote position is ideal for an individual with a passion for visual fidelity and a deep understanding of game engines and art pipelines. You will play a crucial role in bridging the gap between art and programming, optimizing art assets, developing tools, and ensuring the seamless integration of visual elements into the game. Your expertise will directly influence the aesthetic quality and performance of our client's flagship titles.

Responsibilities:
  • Collaborate closely with art directors and game designers to define and implement visual targets for game assets.
  • Develop, maintain, and optimize art pipelines and workflows for 3D modeling, texturing, and animation within industry-standard game engines (e.g., Unreal Engine, Unity).
  • Create and implement complex materials, shaders, and visual effects to achieve desired artistic styles and enhance visual realism.
  • Optimize game assets for performance, ensuring efficient memory usage, draw calls, and frame rates across various platforms.
  • Develop custom tools, scripts, and plugins to improve art team efficiency and streamline asset creation processes.
  • Troubleshoot and resolve technical issues related to art assets, shaders, and engine integration.
  • Provide technical guidance and mentorship to junior technical artists and the wider art team.
  • Stay up-to-date with the latest advancements in real-time rendering technologies, game engines, and art tools.
  • Work with engineers to integrate art assets and features seamlessly into the game build.
  • Conduct technical evaluations of art content to ensure it meets quality and performance standards.
  • Document technical specifications, pipeline guidelines, and best practices for the art department.
Qualifications:
  • Bachelor's degree in Computer Graphics, Game Design, Fine Arts, or a related field, or equivalent practical experience.
  • A minimum of 6 years of experience as a Technical Artist in the video game industry, with a strong portfolio showcasing relevant work.
  • Expertise in one or more major game engines such as Unreal Engine (UE4/UE5) or Unity.
  • Proficiency in 3D modeling and texturing software (e.g., Maya, Blender, 3ds Max, Substance Painter, Photoshop).
  • Strong understanding of shader development, material authoring, and rendering techniques.
  • Experience with scripting languages (e.g., Python, MEL, C#) for tool development and pipeline automation.
  • Knowledge of performance optimization techniques and profiling tools.
  • Excellent problem-solving skills and the ability to diagnose and resolve complex technical challenges.
  • Strong communication and collaboration skills, essential for working within a remote team environment.
  • Passion for video games and a keen eye for visual aesthetics.
If you are a talented Technical Artist looking for a challenging and rewarding remote opportunity to contribute to groundbreaking game projects, we encourage you to apply.
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Lead 3D Animator - Game Development

01000 Makongeni KES150000 Annually WhatJobs remove_red_eye View All

Posted 8 days ago

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full-time
Our client is looking for a talented and experienced Lead 3D Animator to join their innovative, fully remote game development studio. This position is crucial for bringing our client's game worlds and characters to life with stunning, fluid animations. You will be responsible for overseeing the animation team, setting animation standards, and ensuring the visual quality and technical execution of all in-game animations. Your duties will include creating high-quality character animations, environment animations, and visual effects, as well as mentoring junior animators and providing constructive feedback. You will collaborate closely with game designers, concept artists, and programmers to translate creative vision into compelling gameplay experiences. Proficiency in industry-standard 3D animation software such as Maya, 3ds Max, or Blender is essential. Experience with game engines like Unity or Unreal Engine, and a strong understanding of animation principles, rigging, and skinning are required. The ideal candidate will have a portfolio showcasing exceptional animation skills and a proven ability to lead and inspire a team. Experience in a lead role within the game development industry is highly preferred. You should possess excellent communication and problem-solving skills, with the ability to work effectively in a remote, collaborative environment. This is a fantastic opportunity for a passionate 3D Animator to take on a leadership role, push creative boundaries, and contribute to the development of cutting-edge video games, all from the comfort of their home office. Join a vibrant team of creatives and technologists dedicated to crafting unforgettable gaming experiences.
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Senior 3D Animator (Game Development)

30200 Tuwan KES3500000 Annually WhatJobs remove_red_eye View All

Posted 22 days ago

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Job Description

full-time
Our client, a leader in interactive entertainment, is seeking a highly talented Senior 3D Animator to join their creative team in a fully remote capacity. This role is for an artist who is passionate about bringing characters and environments to life through compelling animation. You will play a pivotal role in developing visually stunning and emotionally resonant animations for cutting-edge video games. Your expertise in various animation techniques, coupled with a strong understanding of game development pipelines, will be essential. This is an exceptional opportunity to contribute your skills to award-winning projects from the convenience of your home office. Responsibilities include:
  • Creating high-quality character and environmental animations for video games, ensuring fluid motion and expressive performances.
  • Collaborating closely with game designers, art directors, and technical artists to achieve the desired artistic vision and gameplay experience.
  • Developing and implementing animation systems, including keyframe animation, motion capture editing, and procedural animation techniques.
  • Optimizing animations for performance and memory constraints within game engines (e.g., Unity, Unreal Engine).
  • Creating animation rigs and preparing models for animation.
  • Ensuring consistency in animation style and quality across the project.
  • Mentoring junior animators and providing constructive feedback to enhance team skills.
  • Troubleshooting and resolving animation-related technical issues.
  • Staying current with industry trends, tools, and techniques in 3D animation and game development.
  • Contributing to the development of animation pipelines and workflows.
  • Prototyping new animation features and exploring creative possibilities.
  • Participating in art reviews and providing insightful feedback.
Qualifications:
  • Bachelor's degree in Animation, Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
  • Minimum of 7 years of professional experience in 3D animation, with a significant focus on video games.
  • Proficiency in industry-standard animation software such as Maya, Blender, 3ds Max, and animation packages.
  • Strong understanding of animation principles, including timing, spacing, weight, and appeal.
  • Experience working with game engines like Unreal Engine or Unity.
  • Knowledge of rigging and character setup.
  • Familiarity with motion capture data cleanup and application.
  • Excellent understanding of anatomy, form, and silhouette.
  • Strong artistic eye and a keen sense of storytelling through movement.
  • Ability to work independently, manage time effectively, and meet project deadlines in a remote setting.
  • Excellent communication and collaboration skills.
  • A strong portfolio showcasing exceptional character animation and game animation work is required.
If you are a master of motion and looking to apply your craft on exciting game projects from anywhere in the world, this is the role for you.
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Remote 3D Animator - Game Development

20100 Mwembe KES150000 Annually WhatJobs

Posted 12 days ago

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Job Description

full-time
Our client, an award-winning independent game studio known for its innovative and visually stunning titles, is looking for a talented and creative Remote 3D Animator to join their passionate team. This is a fully remote role, allowing you to contribute your artistic vision from the comfort of your home studio. You will be responsible for bringing characters, creatures, and environments to life through high-quality animation, ensuring fluid motion, expressive performances, and seamless integration into the game engine. Your work will be instrumental in shaping the player experience and immersing them in our unique game worlds. We are seeking an artist who not only possesses exceptional technical skills but also a keen eye for detail, a strong understanding of animation principles, and a collaborative spirit.

Responsibilities:
  • Create high-quality 3D character, creature, and environment animations for video games.
  • Develop expressive and believable animations that convey emotion, personality, and narrative intent.
  • Animate in-game cutscenes, cinematic sequences, and gameplay mechanics.
  • Work closely with concept artists, character modelers, and game designers to ensure animation quality and style consistency.
  • Implement animations within the game engine (e.g., Unity, Unreal Engine) and troubleshoot any integration issues.
  • Iterate on animations based on feedback from the art director, leads, and playtesters.
  • Ensure all animations meet technical requirements for performance and optimization.
  • Maintain clear and organized animation files and assets.
  • Contribute to the development of animation pipelines and tools.
  • Stay updated on the latest animation techniques, software, and industry trends.
  • Collaborate effectively with a remote team, communicating progress and challenges clearly.
  • Participate in animation reviews and provide constructive feedback to peers.
  • Research and implement best practices for character rigging and animation workflows.
  • Ensure animations align with the overall artistic vision and game design goals.
  • Maintain a high level of artistic quality and attention to detail across all animation assets.
Qualifications:
  • Proven experience (3+ years) as a 3D Animator in the game development industry, with a strong portfolio showcasing game animation work.
  • Proficiency in industry-standard 3D animation software such as Maya, 3ds Max, Blender, or similar.
  • Solid understanding of animation principles, including timing, spacing, weight, and appeal.
  • Experience with game engines like Unity or Unreal Engine, including animation state machines and integration.
  • Knowledge of character rigging and skinning techniques.
  • Ability to create realistic and stylized animations for various character types and assets.
  • Strong artistic eye and a good sense of form, movement, and storytelling.
  • Excellent communication, collaboration, and problem-solving skills.
  • Ability to work independently and manage time effectively in a remote setting.
  • Passion for video games and a deep understanding of game development processes.
  • Experience with motion capture cleanup and integration is a plus.
  • Ability to adapt to different artistic styles and project requirements.
  • Detail-oriented and committed to delivering high-quality work.
If you are a passionate 3D Animator ready to bring dynamic worlds and unforgettable characters to life, we encourage you to apply.
This advertiser has chosen not to accept applicants from your region.
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Senior Sound Designer & Composer - Game Development

50200 Tuwan KES160000 Annually WhatJobs

Posted 15 days ago

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full-time
Our client, a renowned game development studio, is looking for a visionary Senior Sound Designer & Composer to elevate their interactive experiences. This is a fully remote, full-time position, allowing you to craft immersive audio landscapes from the comfort of your home studio. The ideal candidate will have a masterful command of both original music composition and dynamic sound design, with a proven ability to create memorable audio assets that enhance gameplay and storytelling. You will collaborate with game designers, artists, and narrative teams to shape the sonic identity of our projects.

Key Responsibilities:
  • Compose original music scores tailored to the genre, mood, and narrative of video games.
  • Design, record, edit, and implement a wide range of sound effects (SFX) for characters, environments, weapons, and UI.
  • Create immersive and realistic audio atmospheres for game levels and scenarios.
  • Integrate audio assets into game engines (e.g., Unreal Engine, Unity) using middleware (e.g., Wwise, FMOD).
  • Collaborate closely with the game development team to understand audio requirements and provide creative input.
  • Mix and master audio assets to ensure high-quality playback across various platforms.
  • Develop and maintain the audio style guide and technical specifications for projects.
  • Manage audio asset libraries and ensure efficient workflow and version control.
  • Stay current with advancements in audio technology, game engines, and sound design techniques.
  • Provide creative direction and feedback to junior sound designers and composers.
  • Troubleshoot and resolve audio-related issues during development and post-launch.
  • Balance creative vision with technical constraints and project deadlines.

Qualifications:
  • Bachelor's degree in Music Composition, Sound Engineering, Audio Production, or a related field, or equivalent professional experience.
  • Minimum of 6 years of professional experience in sound design and music composition for video games.
  • Strong portfolio showcasing original musical compositions and diverse sound design work.
  • Proficiency in Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro X, Cubase, Ableton Live.
  • Experience with game engines (Unreal Engine, Unity) and audio middleware (Wwise, FMOD).
  • Excellent understanding of music theory, orchestration, and various musical genres.
  • Expertise in sound synthesis, recording techniques, and audio editing.
  • Strong critical listening skills and attention to detail.
  • Effective communication and collaboration skills for remote teamwork.
  • Ability to manage multiple projects and meet tight deadlines.
  • Experience with voice-over direction and editing is a plus.

This is a fully remote opportunity for a talented audio professional based anywhere, ready to make a significant impact on immersive gaming experiences. While the role has a connection to Bungoma, Bungoma, KE , the work is performed entirely remotely.
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Lead Sound Designer - Game Development (Remote)

20200 Kapsuser KES85000 Annually WhatJobs

Posted 22 days ago

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full-time
Our client, a growing independent game studio, is seeking a talented Lead Sound Designer to shape the audio landscape of their innovative game projects. This is a fully remote position, offering the opportunity to contribute your creative vision to exciting titles from anywhere. You will be responsible for conceptualizing, creating, and implementing all audio elements within games, including sound effects, music integration, and voice-over direction. The ideal candidate will possess a strong portfolio of game audio design, a deep understanding of audio middleware (e.g., Wwise, FMOD), and a keen ear for immersive soundscapes. You will collaborate closely with game designers, programmers, and artists to ensure audio enhances the player experience and aligns with the game's overall vision. This role requires strong leadership skills, the ability to manage audio teams (if applicable), and a passion for pushing the boundaries of interactive audio. You will be involved in every stage of the audio production pipeline, from initial asset creation to final implementation and optimization. This is a chance to leave your sonic signature on memorable gaming experiences and guide the direction of audio within the studio.

Responsibilities:
  • Design, create, and implement all sound effects for game projects.
  • Integrate audio assets using industry-standard middleware (Wwise, FMOD).
  • Compose or oversee the composition of original music scores.
  • Manage voice-over recording sessions and direct talent.
  • Develop immersive and dynamic audio systems that respond to gameplay.
  • Collaborate with design and engineering teams to define audio requirements and technical specifications.
  • Ensure audio quality, consistency, and performance across all target platforms.
  • Oversee audio asset management and organization.
  • Mentor and guide junior sound designers and audio engineers.
  • Stay current with advancements in game audio technology and techniques.
  • Contribute creatively to the overall game design and player experience.
Qualifications:
  • Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field, or equivalent professional experience.
  • 5+ years of professional experience in game audio design and implementation.
  • A strong portfolio showcasing high-quality game sound design across various genres.
  • Proficiency with industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Cubase, or Ableton Live.
  • Experience with audio middleware like Wwise or FMOD is essential.
  • Solid understanding of game development pipelines and real-time audio systems.
  • Excellent communication, collaboration, and leadership skills.
  • Ability to work independently and manage multiple projects effectively in a remote setting.
  • Passion for video games and a deep understanding of audio's role in player immersion.
  • Knowledge of music theory and composition is a plus.
This position, based in **Kericho, Kericho, KE**, offers a competitive salary and benefits for a remote role.
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Lead Concept Artist - Game Development

80100 Nairobi, Nairobi KES600000 Annually WhatJobs remove_red_eye View All

Posted 22 days ago

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contractor
Our client, a forward-thinking digital studio, is seeking a highly talented and visionary Lead Concept Artist to join their fully remote creative team. This position is crucial in defining and executing the visual style and aesthetic of groundbreaking new projects within the arts and entertainment sector. You will be at the forefront of bringing imaginative worlds and characters to life through your artistic vision and technical expertise. The Lead Concept Artist will guide a team of concept artists, ensuring artistic cohesion and adherence to project briefs. Responsibilities include creating compelling concept art for characters, environments, props, and vehicles that establish the mood and visual identity of projects. You will collaborate closely with game designers, art directors, and other stakeholders to translate narrative concepts and gameplay requirements into tangible visual designs. This role demands exceptional artistic skills, a deep understanding of art history, and proficiency in industry-standard digital art software. You will be responsible for brainstorming ideas, sketching, rendering, and presenting your work, as well as providing constructive feedback to your team. The ability to adapt to various artistic styles and a keen eye for detail are essential. This fully remote role offers the unique opportunity to contribute significantly to the artistic direction of innovative entertainment experiences from anywhere in the world, while being associated with projects originating from **Mombasa, Mombasa, KE**.

Key Responsibilities:
  • Lead the concept art team, providing direction and feedback to ensure artistic quality and consistency.
  • Develop high-quality concept art for characters, environments, props, and vehicles.
  • Establish and maintain the visual style and aesthetic of projects.
  • Collaborate with art directors and game designers to define project visuals.
  • Create detailed sketches, mood boards, and presentations to communicate artistic vision.
  • Research and present visual references for art direction.
  • Ensure artwork aligns with narrative goals and technical constraints.
  • Contribute to the overall creative process and artistic strategy.
Qualifications:
  • Extensive experience as a Concept Artist in the entertainment industry (gaming, film, animation).
  • Proven leadership experience managing an art team.
  • Exceptional portfolio showcasing a wide range of concept art skills and artistic styles.
  • Proficiency in digital art software such as Adobe Photoshop, Procreate, and 3D modeling basics (e.g., ZBrush, Blender).
  • Strong understanding of composition, color theory, lighting, anatomy, and perspective.
  • Excellent communication, collaboration, and presentation skills.
  • Ability to work effectively in a remote, collaborative environment.
  • Passion for visual storytelling and creative problem-solving.
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