659 Game Design jobs in Kenya
Senior Digital Artist - Game Environment Design
Posted 22 days ago
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Job Description
Key Responsibilities:
- Design, model, and texture high-quality 3D environments for video games.
- Create realistic or stylized assets that align with the project's art direction and technical requirements.
- Collaborate closely with game designers, level designers, and other artists to achieve a cohesive vision.
- Optimize 3D assets for performance and memory constraints across various platforms.
- Develop and maintain a strong understanding of the game engine pipeline and tools (e.g., Unreal Engine, Unity).
- Contribute to establishing and maintaining the visual style and quality bar for game environments.
- Research and implement new techniques and technologies in 3D art and environment creation.
- Provide guidance and mentorship to junior artists, fostering a collaborative and productive team atmosphere.
- Participate in art reviews and critiques, offering constructive feedback.
- Troubleshoot and resolve art-related technical issues.
- Manage personal workload and meet project deadlines effectively.
- Proven experience as a 3D Environment Artist in the video game industry, with a portfolio showcasing exceptional work.
- Proficiency in 3D modeling software (e.g., Maya, 3ds Max, Blender).
- Expertise in texturing software (e.g., Substance Painter, Photoshop).
- Strong understanding of PBR (Physically Based Rendering) workflows.
- Familiarity with game engines such as Unreal Engine or Unity.
- Excellent sense of composition, color theory, lighting, and form.
- Ability to create both organic and hard-surface environment assets.
- Strong problem-solving skills and the ability to adapt to new tools and workflows.
- Excellent communication and teamwork skills, essential for a remote collaboration.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
- Passion for video games and a keen eye for detail.
Remote Video Game Designer
Posted 13 days ago
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Job Description
Responsibilities:
- Design and document core game mechanics, player progression systems, and engaging gameplay loops.
- Create detailed game design documents (GDDs), wireframes, and flowcharts to communicate design vision.
- Develop innovative level designs that challenge and delight players.
- Collaborate with narrative designers to integrate compelling stories and characters into the gameplay.
- Work closely with UI/UX designers to ensure intuitive and accessible player interfaces.
- Iterate on game designs based on player feedback, playtesting, and analytics data.
- Champion the player experience, ensuring all design decisions align with the game's overall vision and target audience.
- Proactively identify and propose solutions to design challenges and opportunities.
- Stay abreast of industry trends, emerging technologies, and competitor analysis to inspire new design concepts.
- Communicate design concepts effectively to cross-functional teams in a remote setting.
- Proven experience as a Game Designer, with at least one shipped title in a significant role.
- Strong portfolio showcasing diverse game design projects and creative problem-solving.
- Expertise in documenting game mechanics, systems, and levels.
- Proficiency with game engines (e.g., Unreal Engine, Unity) and associated design tools.
- Deep understanding of player psychology, engagement models, and game balancing.
- Excellent analytical and problem-solving skills, with a critical eye for detail.
- Outstanding written and verbal communication skills, adept at conveying complex ideas clearly.
- Ability to thrive in a collaborative, fast-paced, and fully remote work environment.
- Passion for video games and a broad knowledge of various genres and platforms.
- Experience with scripting languages (e.g., Lua, C#) is a plus.
Senior Design Lead (Video Game Development)
Posted 20 days ago
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Job Description
Responsibilities:
- Define and articulate the overall vision and design pillars for the game.
- Lead and mentor a team of game designers, providing constructive feedback and fostering creative growth.
- Develop comprehensive game design documents (GDDs) that detail mechanics, systems, features, and content.
- Oversee the creation of compelling gameplay loops, balancing player progression, challenge, and reward.
- Collaborate closely with art, programming, and audio teams to ensure a cohesive and immersive player experience.
- Champion innovative design solutions that push the boundaries of player interaction and engagement.
- Conduct playtesting sessions, analyze player feedback, and iterate on designs to enhance quality and fun.
- Ensure the design aligns with technical constraints, project scope, and business objectives.
- Stay current with industry trends, emerging technologies, and competitor analysis.
- Communicate design intent clearly and effectively to all project stakeholders through presentations, documentation, and prototypes.
- Manage the design team's workload, prioritize tasks, and ensure timely delivery of design assets.
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent professional experience.
- Minimum of 8 years of experience in game design, with at least 3 years in a lead or senior design role.
- Proven experience shipping multiple titles across various platforms (PC, Console, Mobile).
- Deep understanding of game design principles, including mechanics, systems design, narrative design, level design, and UI/UX.
- Exceptional portfolio showcasing outstanding game design work and creative problem-solving.
- Strong leadership, team management, and mentoring abilities.
- Excellent written and verbal communication skills, with the ability to articulate complex design concepts.
- Proficiency in game engines (e.g., Unreal Engine, Unity) and relevant design tools.
- Passion for video games and a keen eye for player experience.
- Ability to thrive in a fast-paced, collaborative, and remote work environment.
Lead 3D Animator - Game Development
Posted 8 days ago
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Job Description
Senior Game Designer - Mobile & Casual Games
Posted 3 days ago
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Job Description
Key Responsibilities:
- Conceptualize, design, and document innovative game mechanics and systems.
- Create detailed Game Design Documents (GDDs) and feature specifications.
- Prototype and iterate on game designs using relevant tools.
- Balance game economies, progression systems, and difficulty curves.
- Collaborate with artists, programmers, and producers throughout the development cycle.
- Define player experience goals and ensure they are met through design.
- Conduct market research and analyze competitor games.
- Provide clear design direction and feedback to the development team.
- Champion player-centric design principles.
- Contribute to the overall vision and direction of game projects.
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent industry experience.
- 5+ years of experience in game design, with a strong focus on mobile or casual games.
- Proven track record of designing and shipping successful game titles.
- Proficiency with game engines (e.g., Unity, Unreal Engine).
- Strong understanding of game design principles, player psychology, and monetization strategies.
- Excellent documentation and communication skills.
- Ability to create compelling visual concepts and prototypes.
- Strong analytical and problem-solving skills.
- Experience with scripting languages is a plus.
- Ability to work independently and collaborate effectively in a remote setting.
Senior 3D Animator (Game Development)
Posted 22 days ago
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Job Description
- Creating high-quality character and environmental animations for video games, ensuring fluid motion and expressive performances.
- Collaborating closely with game designers, art directors, and technical artists to achieve the desired artistic vision and gameplay experience.
- Developing and implementing animation systems, including keyframe animation, motion capture editing, and procedural animation techniques.
- Optimizing animations for performance and memory constraints within game engines (e.g., Unity, Unreal Engine).
- Creating animation rigs and preparing models for animation.
- Ensuring consistency in animation style and quality across the project.
- Mentoring junior animators and providing constructive feedback to enhance team skills.
- Troubleshooting and resolving animation-related technical issues.
- Staying current with industry trends, tools, and techniques in 3D animation and game development.
- Contributing to the development of animation pipelines and workflows.
- Prototyping new animation features and exploring creative possibilities.
- Participating in art reviews and providing insightful feedback.
- Bachelor's degree in Animation, Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in 3D animation, with a significant focus on video games.
- Proficiency in industry-standard animation software such as Maya, Blender, 3ds Max, and animation packages.
- Strong understanding of animation principles, including timing, spacing, weight, and appeal.
- Experience working with game engines like Unreal Engine or Unity.
- Knowledge of rigging and character setup.
- Familiarity with motion capture data cleanup and application.
- Excellent understanding of anatomy, form, and silhouette.
- Strong artistic eye and a keen sense of storytelling through movement.
- Ability to work independently, manage time effectively, and meet project deadlines in a remote setting.
- Excellent communication and collaboration skills.
- A strong portfolio showcasing exceptional character animation and game animation work is required.
Remote Lead 3D Animator (Game Development)
Posted 3 days ago
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Remote Lead Animator - Game Development
Posted 6 days ago
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Job Description
Responsibilities:
- Lead and mentor a remote team of animators, providing clear direction and constructive feedback.
- Develop and implement animation pipelines, workflows, and best practices.
- Create high-quality character and environmental animations that align with the game's art style and narrative.
- Collaborate closely with game designers, artists, and programmers to achieve the desired player experience.
- Establish and maintain animation quality standards across the project.
- Troubleshoot and resolve technical animation issues.
- Contribute to the conceptualization and planning phases of animation production.
- Manage animation asset integration into the game engine.
- Stay current with the latest trends and technologies in game animation.
- Ensure timely delivery of animation assets according to project schedules.
Qualifications:
- Bachelor's degree in Animation, Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
- Minimum of 6 years of professional experience in game animation, with at least 2 years in a lead or supervisory role.
- Strong portfolio showcasing exceptional animation skills in character performance, motion capture cleanup, and keyframe animation.
- Proficiency in industry-standard animation software such as Maya, 3ds Max, Blender, and game engines like Unity or Unreal Engine.
- Deep understanding of animation principles, rigging, and character dynamics.
- Experience with motion capture technology and workflows.
- Excellent leadership, communication, and team-building skills, particularly in a remote context.
- Strong problem-solving abilities and attention to detail.
- Ability to manage multiple tasks, prioritize effectively, and meet deadlines in a fast-paced environment.
- A passion for video games and a commitment to delivering visually stunning interactive experiences.
Remote 3D Animator - Game Development
Posted 12 days ago
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Job Description
Responsibilities:
- Create high-quality 3D character, creature, and environment animations for video games.
- Develop expressive and believable animations that convey emotion, personality, and narrative intent.
- Animate in-game cutscenes, cinematic sequences, and gameplay mechanics.
- Work closely with concept artists, character modelers, and game designers to ensure animation quality and style consistency.
- Implement animations within the game engine (e.g., Unity, Unreal Engine) and troubleshoot any integration issues.
- Iterate on animations based on feedback from the art director, leads, and playtesters.
- Ensure all animations meet technical requirements for performance and optimization.
- Maintain clear and organized animation files and assets.
- Contribute to the development of animation pipelines and tools.
- Stay updated on the latest animation techniques, software, and industry trends.
- Collaborate effectively with a remote team, communicating progress and challenges clearly.
- Participate in animation reviews and provide constructive feedback to peers.
- Research and implement best practices for character rigging and animation workflows.
- Ensure animations align with the overall artistic vision and game design goals.
- Maintain a high level of artistic quality and attention to detail across all animation assets.
- Proven experience (3+ years) as a 3D Animator in the game development industry, with a strong portfolio showcasing game animation work.
- Proficiency in industry-standard 3D animation software such as Maya, 3ds Max, Blender, or similar.
- Solid understanding of animation principles, including timing, spacing, weight, and appeal.
- Experience with game engines like Unity or Unreal Engine, including animation state machines and integration.
- Knowledge of character rigging and skinning techniques.
- Ability to create realistic and stylized animations for various character types and assets.
- Strong artistic eye and a good sense of form, movement, and storytelling.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently and manage time effectively in a remote setting.
- Passion for video games and a deep understanding of game development processes.
- Experience with motion capture cleanup and integration is a plus.
- Ability to adapt to different artistic styles and project requirements.
- Detail-oriented and committed to delivering high-quality work.
Senior Audio Engineer - Game Development
Posted 15 days ago
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Job Description
- Lead the design and implementation of all audio features for game titles, including sound effects, ambient environments, music, and voiceovers.
- Integrate and manage audio assets using middleware solutions such as Wwise or FMOD.
- Work closely with game designers and programmers to implement dynamic audio systems that respond to gameplay events.
- Develop and mix audio for various gaming platforms, ensuring high-quality sound reproduction.
- Optimize audio performance to meet technical requirements without compromising quality.
- Record, edit, and mix sound effects and dialogue.
- Design and implement interactive music systems that adapt to player actions and game states.
- Troubleshoot and resolve audio-related issues during development and post-launch.
- Mentor junior audio engineers and contribute to the development of best practices within the audio team.
- Stay current with the latest advancements in game audio technology and techniques.
- Bachelor's degree in Audio Engineering, Music Technology, Computer Science, or a related field, or equivalent professional experience.
- Minimum of 6 years of experience in game audio engineering.
- Proven track record of successful audio implementation on shipped AAA titles.
- Expertise in audio middleware like Wwise or FMOD.
- Proficiency with game engines such as Unreal Engine or Unity.
- Experience with digital audio workstations (e.g., Pro Tools, Reaper, Logic Pro).
- Strong understanding of audio principles, acoustics, and signal processing.
- Excellent problem-solving, debugging, and technical skills.
- Creative mindset with a passion for crafting immersive audio experiences.
- Strong communication and collaboration skills for remote team environments.