322 Senior Visual Effects Artist jobs in Kenya
Lead Architectural Visualizer - Conceptual Design
Posted 6 days ago
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Lead Visual Effects Artist
Posted 21 days ago
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Lead Visual Effects Artist - Animation
Posted 15 days ago
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Responsibilities include: creating and implementing high-quality visual effects (e.g., explosions, magic, fire, water, particles) for animated content; leading and mentoring a team of VFX artists, providing creative direction and technical support; collaborating closely with directors, art directors, and other department leads to achieve the project's visual goals; developing and maintaining the aesthetic and technical standards for all visual effects; establishing efficient workflows and pipelines for VFX production; troubleshooting and problem-solving complex technical challenges in VFX creation; staying up-to-date with the latest VFX software, techniques, and industry trends; contributing to pre-production discussions, including storyboarding and pre-visualization; ensuring timely delivery of all VFX assets while maintaining artistic integrity; managing feedback loops and revisions effectively. The ideal candidate will possess a strong artistic sensibility, a keen eye for detail, and mastery of industry-standard VFX software (e.g., Houdini, Maya, Nuke, After Effects, Unity/Unreal Engine). You must have a proven track record of delivering exceptional visual effects in animation. Excellent leadership, communication, and collaboration skills are vital for guiding a remote team. The ability to translate creative vision into tangible visual effects is paramount. A passion for storytelling and a commitment to artistic excellence are highly valued. This role requires creativity, technical proficiency, and the ability to manage projects effectively in a distributed work environment.
Qualifications: Bachelor's degree in Fine Arts, Digital Media, Animation, or a related field, or equivalent professional experience; Minimum of 5-7 years of experience in visual effects for animation, with at least 2 years in a lead or supervisory role; Strong portfolio showcasing a wide range of high-quality VFX work; Proficiency in industry-standard VFX software (e.g., Houdini, Maya, Nuke, After Effects, particle systems); Experience with real-time VFX development (Unity/Unreal Engine) is a plus; Excellent understanding of visual storytelling, composition, and color theory; Strong leadership and team management skills; Excellent communication, collaboration, and problem-solving abilities; Ability to work effectively in a remote, fast-paced production environment.
Remote 3D Animator & Visual Effects Artist
Posted 16 days ago
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The ideal candidate possesses a keen eye for detail, a strong understanding of animation principles, and proficiency in industry-standard 3D software. You will work closely with the creative director and other team members to develop concepts, execute animation sequences, and integrate VFX elements seamlessly. We are looking for someone who can work independently, manage their time effectively, and deliver exceptional results within project deadlines in a remote setting.
Key responsibilities include:
- Creating high-quality 3D character and environmental animations.
- Designing and executing visual effects such as explosions, particle systems, and motion graphics.
- Rigging characters and objects for animation.
- Texturing, lighting, and rendering 3D assets.
- Compositing 2D and 3D elements to create final visual sequences.
- Collaborating with the creative team to interpret scripts and storyboards.
- Troubleshooting technical issues related to animation and VFX pipelines.
- Maintaining consistency in art style and quality across projects.
- Staying up-to-date with the latest trends and technologies in 3D animation and VFX.
- Organizing and managing project files and assets efficiently.
- Proven experience as a 3D Animator or VFX Artist, with a strong portfolio showcasing relevant work.
- Proficiency in 3D animation software such as Maya, Blender, 3ds Max, or Cinema 4D.
- Experience with visual effects software like Houdini, After Effects, or Nuke.
- Solid understanding of animation principles, cinematography, and storytelling.
- Knowledge of texturing, lighting, and rendering techniques.
- Ability to work effectively in a collaborative, remote team environment.
- Strong problem-solving skills and attention to detail.
- Excellent time management and organizational skills.
- Passion for visual arts and creative storytelling.
- Experience with real-time engines (e.g., Unreal Engine, Unity) is a plus.
Senior 3D Animator & Visual Effects Artist
Posted 21 days ago
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Senior Visual Effects (VFX) Artist
Posted 20 days ago
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Lead Visual Effects Artist - Animated Features
Posted 1 day ago
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Responsibilities:
- Lead and mentor a team of VFX artists, providing artistic direction and technical guidance.
- Develop and implement creative solutions for complex visual effects challenges in animated features.
- Oversee the entire VFX pipeline, from concept and asset creation to final compositing.
- Collaborate with directors, art directors, and supervisors to establish the visual style and quality of VFX.
- Create and enhance visual effects such as fire, smoke, water, explosions, magic, and atmospheric elements.
- Ensure consistency and integration of VFX elements with the overall film's aesthetic.
- Develop and refine workflows and techniques to improve efficiency and artistic output.
- Review artist work, provide constructive feedback, and ensure adherence to project deadlines.
- Stay abreast of the latest VFX technologies, software, and industry trends.
- Troubleshoot technical issues and proactively find solutions.
- Maintain clear communication within the VFX team and with other production departments.
- Contribute to the development of new tools and pipelines to enhance creative possibilities.
- Bachelor's degree in Fine Arts, Animation, Computer Graphics, or a related field, or equivalent professional experience.
- Minimum of 8 years of experience in visual effects for animation or film, with at least 3 years in a lead or supervisory role.
- Demonstrated expertise in creating high-quality VFX for animated content.
- Proficiency in industry-standard VFX software such as Houdini, Maya, Nuke, After Effects, Substance Painter, etc.
- Strong understanding of principles of physics, motion, and light for realistic or stylized VFX.
- Excellent artistic eye, with a keen sense of composition, color, and storytelling.
- Proven leadership and team management skills, with the ability to inspire and motivate artists.
- Strong problem-solving and troubleshooting abilities.
- Excellent communication and collaboration skills, adaptable to remote teamwork.
- A strong portfolio showcasing exceptional VFX work is essential.
- Experience with real-time VFX engines (e.g., Unreal Engine, Unity) is a plus.
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Senior Visual Effects Artist
Posted 20 days ago
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Responsibilities:
- Create stunning and realistic visual effects for film, TV, and game projects.
- Work on various aspects of VFX, including particle systems, simulations (fluid, destruction), compositing, and 3D asset integration.
- Collaborate closely with directors, art directors, and other VFX artists to achieve the desired creative vision.
- Develop and implement efficient workflows and techniques for creating complex VFX.
- Optimize assets and processes for performance and rendering efficiency.
- Provide creative and technical solutions to complex visual challenges.
- Mentor and guide junior VFX artists, providing feedback and technical support.
- Ensure consistency and quality across all visual effects elements.
- Stay current with the latest VFX software, techniques, and industry trends.
- Troubleshoot and resolve technical issues that arise during the production pipeline.
- Manage personal tasks and contribute to overall project timelines.
- Participate in dailies and provide constructive feedback to the team.
- Maintain a high level of artistic quality and technical execution.
- Archive completed assets and project data according to studio standards.
- Bachelor's degree in Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in visual effects artistry.
- Proficiency in industry-standard VFX software such as Houdini, Maya, 3ds Max, Nuke, After Effects, Cinema 4D.
- Strong understanding of 3D animation, texturing, lighting, rendering, and compositing.
- Experience with simulation software for particles, fluids, and dynamics.
- A strong portfolio showcasing a wide range of high-quality visual effects work.
- Excellent artistic eye, attention to detail, and understanding of cinematic principles.
- Ability to work independently, manage time effectively, and meet deadlines in a remote production environment.
- Strong communication and collaboration skills.
- Ability to take direction and constructive criticism.
- Experience with scripting languages (e.g., Python) is a plus.
- Passion for storytelling and visual arts.
Senior Visual Effects (VFX) Artist - 3D
Posted 14 days ago
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Key Responsibilities:
- Create high-quality 3D visual effects assets, including environments, characters, props, and simulations.
- Execute complex VFX shots from conception to final compositing.
- Collaborate closely with directors, supervisors, and other artists to achieve the desired artistic vision.
- Develop and implement efficient workflows for asset creation and shot production.
- Troubleshoot technical issues and find creative solutions to complex VFX challenges.
- Ensure visual consistency and integration with live-action footage or other assets.
- Stay updated on the latest VFX techniques, software, and industry trends.
- Participate in dailies and reviews, providing and receiving constructive feedback.
- Optimize assets and scenes for efficient rendering and real-time performance.
- Potentially mentor and guide junior VFX artists.
- Bachelor's degree in Fine Arts, Animation, Computer Graphics, or a related field, or equivalent professional experience.
- 5+ years of professional experience in the visual effects industry, with a strong focus on 3D.
- Proficiency in industry-standard VFX software (e.g., Maya, Houdini, Blender, Cinema 4D, Nuke).
- Strong understanding of 3D modeling, texturing, lighting, rendering, and compositing principles.
- Experience with particle systems, dynamics (fluids, smoke, fire, destruction), and procedural techniques.
- Excellent artistic eye, attention to detail, and a strong sense of composition and color.
- Ability to work effectively both independently and as part of a remote team.
- Strong communication and problem-solving skills.
- A compelling demo reel showcasing relevant skills and project work.
Consultancy Services for Visual Design and Illustration for Livelihood Training Module
Posted today
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Call for Application: Consultancy Services for Visual Design and Illustration for Livelihood Training Module
Background
BRAC International is a leading nonprofit organization with a mission to empower people and communities in situations of poverty, illiteracy, disease, and social injustice. Our approach is to identify innovative and holistic solutions toward sustainable livelihoods and socioeconomic resilience. We achieve large-scale, transformative change by empowering individuals, especially women, and their families and communities to overcome poverty and become self-reliant and resilient. We work with local communities to innovate demand-driven programmes that integrate social development with market-based solutions like microfinance and social entrepreneurship.
The Mastercard Foundation Accelerating Impact for Young Women in Partnership with BRAC (AIM) is equipping 1.2 million adolescent girls and young women (AGYW) with age-appropriate entrepreneurship, employability, and life-skills training, as well as the tools to start and scale their own businesses. This five-year programme applies BRAC's proven model using microfinance, youth empowerment, agriculture, and skills development to improve lives and livelihoods. It operates in five African countries: Sierra Leone, Liberia, Uganda, Tanzania, and Rwanda, with implementation set to begin in Ghana and Kenya in the coming years.
Objective of the Assignment, Scope of Work, and Deliverables
A core objective of the AIM Programme is to deliver livelihood training to participants in the last mile using visual flipcharts and illustrated materials that communicate information in a simple, engaging, and easy-to-understand way. The purpose of this assignment is to make training more interactive and accessible, particularly for participants with low literacy levels, through the use of professional, context-specific visuals. The consultant will therefore be responsible for designing and illustrating high-quality training materials—such as flipcharts, posters, or other agreed formats—across key thematic areas including goat rearing, pig rearing, chicken production, basic and climate-smart agriculture (covering crop production technologies for rice, maize, cassava, beans, groundnut, and sweet potato), vegetable production and homestead gardening, and small business management.
These materials are expected to simplify technical content into clear, easy-to-understand visuals that are gender-sensitive, youth-friendly, and culturally appropriate. They should be adaptable across multiple African countries, particularly Tanzania, Uganda, Rwanda, Sierra Leone, and Liberia, to ensure relevance and accurate representation. The overall goal is to strengthen participants' learning, retention, and practical application of livelihood skills through visually engaging and contextually grounded training resources.
To achieve this, the consultant will review existing livelihood training modules and storyboards provided by BRAC and develop visual concepts, illustrations, and layouts for each thematic area. The visuals may include posters, full-page artwork, ADDIE models, icons, and other design elements aligned with the creative brief shared by BRAC. All materials must accurately convey key technical information in a clear and simplified manner suitable for low-literacy audiences, while also reflecting the realities of rural African livelihoods and adhering to BRAC's brand guidelines. The consultant will also ensure that the designs are gender-sensitive, youth-friendly, and supportive of adolescent girls and young women (AGYW) empowerment.
Additionally, the consultant will adapt and tailor the illustrations to reflect the unique contexts of the target countries, incorporating elements such as local facial features, clothing, languages, farming practices, and environmental settings to ensure cultural appropriateness and relatability. Where necessary, illustrations will include captions and trainer notes to guide facilitators. The consultant will share draft versions of the materials with BRAC for review, incorporate feedback, and finalize the designs accordingly.
The final deliverables will include refined and illustrated storyboards, completed in consultation with BRAC; finalized training illustrations in high-resolution, print-ready PDF formats (A3/A2 sizes); and editable source files in Adobe Illustrator, InDesign, or a similar format.
The training visuals will be used to support livelihoods training under the AIM programme. They are intended for adolescent girls and young women (ages 15–35) in the five implementing countries, coming from extremely vulnerable households and with low literacy levels.
For more information on this consultancy, please view the
Terms of Reference (ToR) here.
Applications must be submitted per section 9 on the ToR by
24 October 2025
.