1,189 Level Designer jobs in Kenya
Remote Sound Designer, Game Development
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Key Responsibilities:
- Design, create, and implement high-quality sound effects (SFX), ambient environments, Foley, and musical elements for video games.
- Collaborate closely with game designers, programmers, and artists to integrate audio seamlessly into gameplay mechanics and narrative.
- Record, edit, and mix audio assets, ensuring optimal quality and performance across different platforms.
- Develop innovative audio concepts and approaches to enhance the overall player experience and emotional impact.
- Manage audio asset libraries, ensuring proper organization and version control.
- Utilize digital audio workstations (DAWs) and game audio middleware (e.g., Wwise, FMOD) to implement and control audio behavior.
- Balance and mix audio levels to ensure clarity, impact, and adherence to technical specifications.
- Provide creative input and technical solutions for audio challenges encountered during development.
- Stay up-to-date with the latest trends and technologies in game audio design and production.
- Conduct critical listening sessions and provide constructive feedback on audio implementation.
- Ensure audio assets meet technical requirements for various gaming platforms.
Qualifications:
- Bachelor's degree in Music Production, Sound Engineering, Game Design, or a related field, or equivalent professional experience.
- Minimum of 4 years of professional experience as a Sound Designer in the video game industry.
- A strong portfolio showcasing exceptional sound design work for games.
- Proficiency in industry-standard DAWs (e.g., Pro Tools, Reaper, Logic Pro X, Cubase).
- Experience with game audio middleware (Wwise, FMOD) is essential.
- Solid understanding of audio principles, mixing techniques, and sound synthesis.
- Knowledge of game development pipelines and engines (e.g., Unreal Engine, Unity) is a plus.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently, manage time effectively, and meet deadlines in a remote setting.
- A passion for video games and a deep understanding of their audio landscape.
Senior Sound Designer - Game Development
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Senior Technical Artist (Game Development)
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Senior Concept Artist - Game Development
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Responsibilities include:
- Conceptualizing and creating high-quality 2D artwork for characters, environments, vehicles, and props based on project requirements.
- Collaborating closely with the Art Director and Lead Artist to establish and maintain artistic style guides and visual targets.
- Iterating on designs based on feedback from the team and stakeholders.
- Developing detailed orthographic views and callouts for 3D modelers.
- Contributing to mood boards and style explorations during the pre-production phase.
- Maintaining a high level of artistic quality and consistency across all assets.
- Mentoring junior concept artists and providing constructive feedback.
- Staying updated with the latest trends and techniques in concept art and game development.
- Proven experience as a Concept Artist in the video game industry, with at least 3-5 years in a senior or lead capacity.
- An outstanding portfolio demonstrating strong traditional art fundamentals (composition, color theory, anatomy, perspective) and digital painting skills.
- Proficiency in Adobe Photoshop and/or other relevant digital painting software.
- Familiarity with 3D software (e.g., ZBrush, Blender, Maya) for concepting or block-out is a plus.
- Excellent communication and collaboration skills, with the ability to articulate artistic ideas clearly.
- A passion for video games and a strong understanding of various art styles and genres.
- Ability to work independently and manage time effectively in a remote setting.
Senior 3D Modeler - Game Development
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The ideal candidate will possess a strong portfolio showcasing a diverse range of 3D modeling skills, including hard surface modeling, organic modeling, retopology, UV mapping, and texture creation. Expertise in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop is essential. Experience with game engines like Unreal Engine or Unity is highly desirable. You should have a deep understanding of PBR workflows, character rigging and animation pipelines, and optimization techniques for real-time rendering. The ability to interpret concept art and technical specifications accurately, translate them into production-ready 3D models, and provide constructive feedback to junior modelers is key. This position offers a creative and collaborative work environment, competitive compensation, and the opportunity to contribute to visually stunning and engaging gaming experiences. If you are a passionate 3D artist driven by innovation and excellence, we encourage you to apply.
Responsibilities:
- Create high-quality 3D models for characters, environments, props, and vehicles according to art direction.
- Develop efficient UV layouts and optimized mesh topology for real-time rendering.
- Texture and material creation using PBR workflows in tools like Substance Painter.
- Collaborate with concept artists to interpret and translate 2D designs into 3D assets.
- Work with technical artists to ensure assets are integrated correctly into the game engine and perform optimally.
- Participate in art reviews, providing and receiving constructive feedback.
- Optimize assets for performance, ensuring efficient use of memory and processing power.
- Maintain consistent quality and adherence to established art style guidelines.
- Stay updated on the latest 3D modeling techniques and software advancements.
- Mentor and guide junior 3D modelers in the team.
- Minimum 5 years of professional experience in 3D modeling for video games.
- Exceptional portfolio showcasing a wide range of 3D art skills.
- Proficiency in Maya, 3ds Max, ZBrush, and other industry-standard modeling software.
- Expertise in Substance Painter/Designer and Photoshop for texturing.
- Familiarity with game engines like Unreal Engine or Unity.
- Strong understanding of PBR workflows, shaders, and material creation.
- Knowledge of character rigging and animation pipelines is a plus.
- Excellent eye for detail, form, proportion, and color.
- Ability to work effectively in a team environment and communicate ideas clearly.
- Strong problem-solving skills and ability to adapt to new challenges.
Senior Animator (Game Development) - Fully Remote
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Responsibilities:
- Create high-quality character, creature, and environmental animations for video games.
- Develop fluid and believable motion that aligns with game design and artistic direction.
- Animate in-game cinematics, cutscenes, and special effects.
- Collaborate closely with game designers and artists to ensure animation integrates seamlessly with gameplay.
- Work with rigging artists to implement and refine character rigs for animation.
- Develop and maintain animation pipelines and workflows.
- Provide feedback and mentorship to junior animators.
- Troubleshoot and resolve animation-related technical issues.
- Stay current with animation software, techniques, and industry trends.
- Contribute to the overall quality and artistic vision of game projects.
- Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional animation experience in the game industry.
- Strong portfolio showcasing a range of character animation skills and style adaptability.
- Proficiency in animation software such as Maya, Blender, 3ds Max, or similar 3D animation tools.
- Solid understanding of animation principles, including timing, spacing, anticipation, and follow-through.
- Experience with motion capture data editing and cleanup.
- Familiarity with game engines like Unreal Engine or Unity.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently and manage time effectively in a remote environment.
Graphic Designer
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Graphic Designer
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Architectural Designer
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Key responsibilities include creating design concepts, developing architectural drawings using CAD and BIM software, and preparing presentation materials for clients and stakeholders. You will conduct site analysis, research building codes and regulations, and ensure designs meet project objectives and sustainability goals. Collaboration with structural engineers, MEP engineers, and contractors to coordinate design aspects and resolve technical issues is also a core part of the role. You will contribute to the design review process and assist in preparing construction documentation.
The ideal candidate will possess a Bachelor's or Master's degree in Architecture, with a strong portfolio demonstrating design talent and technical proficiency. Several years of experience in architectural design, ideally within a professional practice, is required. Proficiency in design software such as AutoCAD, Revit, SketchUp, and Adobe Creative Suite is essential. A solid understanding of architectural principles, design theory, and building construction is mandatory. Excellent communication, visualization, and presentation skills are crucial for articulating design ideas. The ability to work effectively within a team and manage project tasks efficiently is expected. Passion for design and a commitment to continuous learning are highly valued.
Core Duties:
- Develop architectural design concepts and presentations.
- Create detailed drawings and BIM models using industry-standard software.
- Coordinate with engineering disciplines and consultants.
- Research and apply building codes and regulations.
- Assist in preparing construction documents.
- Conduct site visits and analysis.
- Ensure design quality and adherence to project scope.
- Contribute to team discussions and design reviews.
- Degree in Architecture.
- Proven experience in architectural design.
- Proficiency in AutoCAD, Revit, SketchUp, Adobe Suite.
- Strong understanding of design principles and building codes.
- Excellent visualization and communication skills.
- Ability to collaborate effectively in a team environment.
- A strong portfolio showcasing design capabilities.
Architectural Designer
Posted 2 days ago
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Key Responsibilities:
- Develop architectural designs from concept through to construction documents.
- Create detailed drawings, including floor plans, elevations, sections, and 3D models.
- Utilize BIM software (e.g., Revit) for design development and documentation.
- Collaborate with clients, engineers, and other consultants to refine project designs.
- Conduct site analysis and feasibility studies.
- Prepare presentations and visual aids for client meetings.
- Research building materials, systems, and sustainable design strategies.
- Ensure designs comply with building codes, zoning regulations, and accessibility standards.
- Assist in the preparation of specifications and tender documents.
- Maintain project files and documentation in an organized manner.
Qualifications:
- Bachelor's or Master's degree in Architecture.
- Registered Architect or eligible for registration in Kenya is highly preferred.
- 3+ years of professional experience in architectural design.
- Proficiency in architectural design software, including Revit, AutoCAD, SketchUp, and the Adobe Creative Suite.
- Strong understanding of architectural principles, building codes, and construction methods.
- Excellent 3D modeling, rendering, and visualization skills.
- Ability to work independently and manage project timelines effectively in a remote setting.
- Strong communication, presentation, and interpersonal skills for remote collaboration.
- Experience with sustainable design principles and green building certifications (e.g., LEED) is a plus.
- Portfolio showcasing a range of design projects is required.
This is a fully remote opportunity, offering a chance to work on diverse and challenging projects with a supportive and collaborative team. Join us in shaping the built environment through innovative design.