4,941 Level Designer jobs in Kenya
Senior Sound Designer - Game Development
Posted 2 days ago
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Responsibilities include creating and editing a wide range of sound effects (e.g., Foley, environmental sounds, UI sounds, character vocalizations), designing dynamic audio systems, implementing audio assets using middleware like Wwise or FMOD, and collaborating closely with game designers, programmers, and artists to integrate audio seamlessly into the game engine. You will also be responsible for mixing game audio to achieve professional standards, ensuring clarity, impact, and emotional resonance. This is a 100% remote role, requiring exceptional self-discipline, proactive communication, and the ability to collaborate effectively within a virtual team environment. You will contribute to establishing audio pipelines and best practices for the team.
**Qualifications:**
- Bachelor's degree in Music Production, Audio Engineering, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in sound design, with a significant focus on video games.
- Strong portfolio demonstrating high-quality sound design, mixing, and implementation for games.
- Proficiency in industry-standard DAWs (e.g., Pro Tools, Reaper, Logic Pro).
- Experience with game audio middleware (e.g., Wwise, FMOD).
- Knowledge of game engines (e.g., Unreal Engine, Unity) and their audio integration capabilities.
- Understanding of acoustics, psychoacoustics, and audio engineering principles.
- Excellent creative and technical audio editing skills.
- Strong communication, collaboration, and problem-solving skills, especially in a remote setting.
- Ability to work independently and manage multiple audio tasks and deadlines effectively.
- Passion for games and a deep appreciation for the role of audio in interactive entertainment.
Senior Sound Designer - Game Development
Posted 2 days ago
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Job Description
Responsibilities:
- Conceptualize, design, and implement high-quality sound effects (SFX) for characters, environments, weapons, and UI elements.
- Compose original music scores or collaborate with composers to achieve the desired artistic vision.
- Record, edit, and mix dialogue, ensuring clarity and consistency across the game.
- Integrate audio assets into the game engine using middleware like Wwise or FMOD.
- Develop and maintain sophisticated audio systems for dynamic and interactive soundscapes.
- Collaborate closely with game designers, programmers, and artists to ensure audio seamlessly supports gameplay mechanics and narrative.
- Troubleshoot and resolve audio-related issues throughout the development cycle.
- Manage audio assets, ensuring proper organization, version control, and documentation.
- Stay current with industry trends, emerging technologies, and best practices in game audio.
- Provide mentorship and technical guidance to junior sound designers.
- Contribute creative ideas to enhance the overall audio direction of projects.
Qualifications:
- Minimum of 5 years of professional experience in sound design for video games, with at least 2 shipped titles in a senior or lead role.
- Exceptional proficiency in digital audio workstations (DAWs) such as Pro Tools, Cubase, Reaper, or Ableton Live.
- Extensive experience with audio middleware like Wwise and/or FMOD.
- Strong understanding of acoustics, signal processing, and audio mixing techniques.
- Proficiency in sound editing, synthesis, and audio manipulation.
- Experience with game engines such as Unreal Engine or Unity.
- Excellent ability to interpret game design documents and translate them into compelling audio experiences.
- Strong communication, collaboration, and problem-solving skills.
- Ability to manage multiple tasks, prioritize effectively, and meet deadlines in a remote environment.
- A portfolio showcasing a wide range of high-quality game audio work is required.
- Candidates located near Ruiru, Kiambu, KE are welcome to apply, but the position is exclusively remote.
This is a unique opportunity to join a passionate team and leave your sonic signature on memorable gaming experiences, all while enjoying the flexibility of a remote work arrangement. Apply today to redefine the sound of play.
Lead Sound Designer - Game Development (Remote)
Posted 2 days ago
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Responsibilities:
- Design, create, and implement all sound effects for game projects.
- Integrate audio assets using industry-standard middleware (Wwise, FMOD).
- Compose or oversee the composition of original music scores.
- Manage voice-over recording sessions and direct talent.
- Develop immersive and dynamic audio systems that respond to gameplay.
- Collaborate with design and engineering teams to define audio requirements and technical specifications.
- Ensure audio quality, consistency, and performance across all target platforms.
- Oversee audio asset management and organization.
- Mentor and guide junior sound designers and audio engineers.
- Stay current with advancements in game audio technology and techniques.
- Contribute creatively to the overall game design and player experience.
- Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field, or equivalent professional experience.
- 5+ years of professional experience in game audio design and implementation.
- A strong portfolio showcasing high-quality game sound design across various genres.
- Proficiency with industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Cubase, or Ableton Live.
- Experience with audio middleware like Wwise or FMOD is essential.
- Solid understanding of game development pipelines and real-time audio systems.
- Excellent communication, collaboration, and leadership skills.
- Ability to work independently and manage multiple projects effectively in a remote setting.
- Passion for video games and a deep understanding of audio's role in player immersion.
- Knowledge of music theory and composition is a plus.
Senior Sound Designer - Remote Game Development
Posted 2 days ago
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Lead Animator - Game Development
Posted 2 days ago
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Key Responsibilities:
- Lead and mentor a team of animators, providing artistic direction and feedback.
- Develop and maintain a consistent animation style and quality across the project.
- Create high-quality character, creature, and environment animations using industry-standard software.
- Implement animations within the game engine, ensuring proper integration and performance.
- Collaborate with character modelers and riggers to ensure optimal animation performance.
- Work closely with game designers to understand animation requirements for gameplay mechanics.
- Define and document animation pipelines and best practices.
- Review and approve animation assets created by the team.
- Contribute to the overall artistic vision and storytelling of the game.
- Stay up-to-date with the latest animation techniques and tools in the gaming industry.
Qualifications:
- Proven experience as an Animator in the game development industry, with at least 3-5 years in a lead or senior role.
- A strong portfolio showcasing exceptional character animation skills across various styles.
- Proficiency in 3D animation software such as Maya, 3ds Max, or Blender.
- Experience with game engines like Unity or Unreal Engine.
- Excellent understanding of animation principles, including timing, spacing, weight, and appeal.
- Strong leadership, communication, and teamwork skills.
- Ability to provide constructive feedback and guide junior animators effectively.
- Experience with motion capture cleanup and implementation is a plus.
- A passion for video games and a keen eye for detail.
- This is a remote position, requiring excellent self-discipline and communication, ideal for individuals based anywhere in Kenya, contributing to our projects originating from Embu, Embu, KE .
Join our innovative team and help us create unforgettable gaming experiences from the comfort of your home.
Senior Concept Artist - Game Development
Posted today
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Responsibilities:
- Create high-quality concept art for characters, environments, props, and key visual moments.
- Develop and maintain a consistent visual style and mood for game projects.
- Collaborate with game designers and art directors to interpret and visualize game concepts.
- Produce detailed sketches, paintings, and mood boards to communicate artistic vision.
- Work closely with 3D artists to ensure concepts are translated effectively into game assets.
- Iterate on designs based on feedback from the team.
- Research and gather visual references to inform artistic decisions.
- Contribute to the overall art direction and aesthetic development of games.
- Mentor junior concept artists and provide constructive feedback.
- Maintain an organized digital workflow and manage assets effectively.
Qualifications:
- Proven experience as a Concept Artist in the game industry, with a strong portfolio demonstrating excellence in various art styles.
- Proficiency in digital art software such as Photoshop, Procreate, or similar.
- Excellent understanding of anatomy, perspective, composition, color theory, and lighting.
- Ability to create compelling character designs, believable environments, and detailed props.
- Strong traditional art fundamentals.
- Excellent communication and collaboration skills, essential for remote teamwork.
- Ability to take direction, receive constructive feedback, and iterate on designs effectively.
- Self-motivated, disciplined, and able to manage time efficiently in a remote work environment.
- Passion for video games and a deep understanding of different game genres.
- Experience with 3D concepting tools is a plus.
This role is a fully remote, full-time position offering the flexibility to work from anywhere. Our client is dedicated to fostering a creative and collaborative remote environment. You will have the opportunity to leave your artistic mark on exciting new game titles. The role is advertised with a conceptual tie to Bungoma, Bungoma, KE , but is a fully remote position.
Senior Concept Artist - Game Development
Posted today
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Senior Concept Artist - Game Development
Posted today
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The ideal candidate will possess a strong portfolio showcasing a diverse range of concept art styles, demonstrating mastery in digital painting, sketching, and 3D sculpting. You should have a deep understanding of art fundamentals, including anatomy, perspective, color theory, and composition. Experience working within game development pipelines, understanding technical constraints, and collaborating effectively with 3D modelers, animators, and game designers is crucial. Proficiency in industry-standard software such as Adobe Photoshop, Procreate, and potentially ZBrush or Blender is required. You should be able to translate game design documents and high-level ideas into tangible visual concepts, iterating based on feedback and contributing to the team's creative vision. Excellent communication skills are essential for collaborating with team members, articulating your artistic ideas, and participating in creative discussions. This role demands creativity, passion for gaming, strong problem-solving skills, and the ability to work both independently and as part of a dynamic, collaborative team. We are looking for an artist who can push creative boundaries, inspire others, and contribute to the development of unforgettable gaming experiences.
Key Responsibilities:
- Create high-quality concept art for characters, environments, and props.
- Define and establish the visual style and mood for game projects.
- Collaborate closely with game designers, 3D artists, and animators.
- Develop detailed sketches, digital paintings, and mood boards.
- Iterate on concepts based on team feedback and project requirements.
- Contribute to the overall art direction and visual storytelling.
- Maintain consistency in art style across all game assets.
- Research and incorporate current trends in game art and visual design.
- Participate in art team meetings and critiques.
- Strong portfolio demonstrating exceptional concept art skills.
- Proficiency in Adobe Photoshop, Procreate, or similar digital painting software.
- Understanding of 3D software (e.g., ZBrush, Blender) is a plus.
- Solid grasp of art fundamentals: anatomy, perspective, color theory, composition.
- Experience in game development or related entertainment industries.
- Excellent communication and collaboration skills.
- Ability to work effectively in a hybrid or remote team environment.
- Creative mindset with a passion for video games.
Senior Concept Artist - Game Development
Posted today
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Job Description
Key Responsibilities:
- Develop high-quality concept art for characters, creatures, environments, vehicles, and props.
- Collaborate with the Art Director and Leads to establish and maintain the game's visual style and mood.
- Create detailed sketches, paintings, and mood boards to communicate artistic vision.
- Iterate on designs based on feedback from the art team, design team, and other stakeholders.
- Research historical, cultural, and technological influences to inform design choices.
- Ensure consistency in style and quality across all concept art assets.
- Contribute to the overall visual development of the game, ensuring it meets project goals and artistic standards.
- Mentor junior concept artists and provide constructive feedback.
- Effectively communicate artistic ideas and processes to the wider development team.
Qualifications:
- Proven experience as a Concept Artist in the game development industry, with a portfolio showcasing exceptional artistic skills and a strong understanding of game art pipelines.
- Proficiency in industry-standard digital art software (e.g., Photoshop, Procreate, 3D-Coat, ZBrush).
- Strong understanding of anatomy, perspective, color theory, composition, and lighting.
- Ability to create diverse and imaginative designs across various genres and styles.
- Excellent communication and collaboration skills, with the ability to work effectively in a hybrid team environment.
- A keen eye for detail and a passion for creating visually stunning and believable worlds.
- Experience with 3D software for concepting and paintovers is a strong plus.
- Ability to work under pressure and meet tight deadlines while maintaining high quality.
- A degree in Fine Arts, Illustration, or a related field is preferred.
Lead Digital Artist - Game Development
Posted today
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Responsibilities:
- Lead and mentor a team of digital artists, providing clear direction and feedback.
- Define and maintain the overall art style and visual direction of game projects.
- Oversee the creation of high-quality 2D and 3D game assets, including characters, environments, and UI.
- Manage the art production pipeline, from concept to final implementation.
- Establish and enforce art quality standards and benchmarks.
- Collaborate with game designers and programmers to integrate art assets effectively.
- Create concept art, storyboards, and mood boards to visualize game ideas.
- Optimize art assets for performance and memory usage in game engines.
- Conduct art reviews and provide constructive criticism to the art team.
- Stay current with industry trends and emerging art technologies.
- Proven experience as a Lead Artist or Senior Artist in game development.
- Exceptional portfolio demonstrating a wide range of artistic skills (concept art, 3D modeling, texturing, etc.).
- Proficiency in industry-standard art software (Maya, ZBrush, Substance Painter, Photoshop, etc.).
- Experience with game engines such as Unity or Unreal Engine.
- Strong understanding of art fundamentals, including composition, color theory, and lighting.
- Excellent leadership, communication, and team collaboration skills.
- Ability to manage multiple projects and deadlines effectively.