7 Gaming Industry jobs in Kenya

Senior Technical Artist (Game Development)

01000 Makongeni KES170000 Annually WhatJobs

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full-time
Our client, an innovative game development studio known for its captivating virtual experiences, is looking for a highly skilled Senior Technical Artist to enhance their creative and remote development team. This role is integral to bridging the gap between art and programming, ensuring visually stunning and technically optimized game assets. As a Senior Technical Artist, you will be responsible for developing and maintaining art pipelines, creating tools and scripts to streamline the art creation process, and collaborating closely with artists and engineers to implement assets efficiently. Your expertise will be crucial in optimizing game performance, managing shaders, and troubleshooting visual issues. Key responsibilities include developing custom shaders, implementing advanced lighting techniques, and supporting artists in integrating their work into the game engine (e.g., Unreal Engine, Unity). You will also be involved in character rigging, animation setup, and ensuring the fidelity of art assets across different platforms. Experience with scripting languages (e.g., Python, MEL), 3D modeling software (e.g., Maya, 3ds Max), and game engines is essential. The ideal candidate will possess a strong portfolio showcasing technical art skills in game development, a Bachelor's degree in Computer Graphics, Digital Art, or a related field, and significant experience as a Technical Artist in the gaming industry. Excellent problem-solving abilities and strong communication skills for collaborating in a remote, cross-functional team are a must. This fully remote position offers the exciting opportunity to contribute to groundbreaking game projects from anywhere.
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Senior Concept Artist - Game Development

00100 Mumbuni KES350000 Annually WhatJobs

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full-time
Our client is seeking a highly talented and experienced Senior Concept Artist to join their dynamic, remote-first game development studio. This pivotal role is crucial in shaping the visual identity and artistic direction of our upcoming AAA titles. You will be instrumental in translating creative briefs and game design documents into stunning visual concepts that define the look and feel of our game worlds, characters, props, and environments. The ideal candidate possesses a deep understanding of art fundamentals, a keen eye for detail, and the ability to work collaboratively with cross-functional teams, including art directors, 3D modelers, and level designers. Your portfolio should showcase exceptional skill in various digital painting techniques and a mastery of industry-standard software such as Adobe Photoshop, Procreate, and potentially 3D concepting tools like ZBrush or Blender.

Responsibilities include:
  • Conceptualizing and creating high-quality 2D artwork for characters, environments, vehicles, and props based on project requirements.
  • Collaborating closely with the Art Director and Lead Artist to establish and maintain artistic style guides and visual targets.
  • Iterating on designs based on feedback from the team and stakeholders.
  • Developing detailed orthographic views and callouts for 3D modelers.
  • Contributing to mood boards and style explorations during the pre-production phase.
  • Maintaining a high level of artistic quality and consistency across all assets.
  • Mentoring junior concept artists and providing constructive feedback.
  • Staying updated with the latest trends and techniques in concept art and game development.
Qualifications:
  • Proven experience as a Concept Artist in the video game industry, with at least 3-5 years in a senior or lead capacity.
  • An outstanding portfolio demonstrating strong traditional art fundamentals (composition, color theory, anatomy, perspective) and digital painting skills.
  • Proficiency in Adobe Photoshop and/or other relevant digital painting software.
  • Familiarity with 3D software (e.g., ZBrush, Blender, Maya) for concepting or block-out is a plus.
  • Excellent communication and collaboration skills, with the ability to articulate artistic ideas clearly.
  • A passion for video games and a strong understanding of various art styles and genres.
  • Ability to work independently and manage time effectively in a remote setting.
This is a fully remote position, offering flexibility and the opportunity to work with a passionate team from anywhere. If you are a visionary artist ready to make a significant impact on visually spectacular games, we encourage you to apply.
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Remote Sound Designer, Game Development

00200 Abothuguchi West KES200000 Annually WhatJobs

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full-time
Our client, a leading innovative game development studio, is seeking a talented and imaginative Remote Sound Designer to craft immersive audio experiences for their upcoming projects. This is a fully remote position, allowing you to contribute your creative vision from anywhere. You will be responsible for conceptualizing, designing, and implementing all sound elements within the games, ensuring a high-quality and engaging player experience.

Key Responsibilities:
  • Design, create, and implement high-quality sound effects (SFX), ambient environments, Foley, and musical elements for video games.
  • Collaborate closely with game designers, programmers, and artists to integrate audio seamlessly into gameplay mechanics and narrative.
  • Record, edit, and mix audio assets, ensuring optimal quality and performance across different platforms.
  • Develop innovative audio concepts and approaches to enhance the overall player experience and emotional impact.
  • Manage audio asset libraries, ensuring proper organization and version control.
  • Utilize digital audio workstations (DAWs) and game audio middleware (e.g., Wwise, FMOD) to implement and control audio behavior.
  • Balance and mix audio levels to ensure clarity, impact, and adherence to technical specifications.
  • Provide creative input and technical solutions for audio challenges encountered during development.
  • Stay up-to-date with the latest trends and technologies in game audio design and production.
  • Conduct critical listening sessions and provide constructive feedback on audio implementation.
  • Ensure audio assets meet technical requirements for various gaming platforms.

Qualifications:
  • Bachelor's degree in Music Production, Sound Engineering, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 4 years of professional experience as a Sound Designer in the video game industry.
  • A strong portfolio showcasing exceptional sound design work for games.
  • Proficiency in industry-standard DAWs (e.g., Pro Tools, Reaper, Logic Pro X, Cubase).
  • Experience with game audio middleware (Wwise, FMOD) is essential.
  • Solid understanding of audio principles, mixing techniques, and sound synthesis.
  • Knowledge of game development pipelines and engines (e.g., Unreal Engine, Unity) is a plus.
  • Excellent communication, collaboration, and problem-solving skills.
  • Ability to work independently, manage time effectively, and meet deadlines in a remote setting.
  • A passion for video games and a deep understanding of their audio landscape.
Join our client's creative team and help shape the auditory future of interactive entertainment. This remote role offers the perfect blend of artistic expression and technical execution.
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Senior Sound Designer - Game Development

20200 Kapsuser KES90000 month WhatJobs

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contractor
Our client, a cutting-edge game development studio, is looking for a talented Senior Sound Designer to contribute to their next AAA title. This fully remote position offers an exciting opportunity to craft immersive audio experiences for players worldwide. You will be responsible for creating, implementing, and mixing all sound effects, ambient soundscapes, and Foley for game environments. Key responsibilities include designing high-quality audio assets, working closely with the game design and programming teams to integrate audio seamlessly into gameplay, and utilizing audio middleware (e.g., Wwise, FMOD) for implementation. The ideal candidate will have a strong portfolio showcasing exceptional sound design skills in a game development context. Proficiency with digital audio workstations (DAWs) such as Pro Tools, Cubase, or Logic Pro, as well as a deep understanding of audio engineering principles, is essential. Experience with voice-over recording, editing, and mixing is also beneficial. A Bachelor's degree in Sound Design, Music Technology, or a related field, or equivalent professional experience, is required. You should possess excellent creative judgment, a keen ear for detail, and the ability to collaborate effectively in a remote team setting. If you are passionate about creating unforgettable audio experiences and have a proven track record in game audio, we want to hear from you. This role is fully remote, allowing you to work from anywhere while shaping the sound of our exciting new game.
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Senior 3D Modeler - Game Development

00200 Njiru Village KES220000 Annually WhatJobs

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full-time
Our client, a cutting-edge video game development studio located in **Ongata Rongai, Kajiado, KE**, is seeking a talented and experienced Senior 3D Modeler to bring virtual worlds and characters to life. You will be responsible for creating high-quality 3D assets, including characters, environments, props, and vehicles, adhering to the game's art style and technical requirements. This role requires exceptional proficiency in 3D modeling software and a keen eye for detail, form, and silhouette. You will work closely with the art director, concept artists, and technical artists to ensure seamless integration of assets into the game engine.

The ideal candidate will possess a strong portfolio showcasing a diverse range of 3D modeling skills, including hard surface modeling, organic modeling, retopology, UV mapping, and texture creation. Expertise in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop is essential. Experience with game engines like Unreal Engine or Unity is highly desirable. You should have a deep understanding of PBR workflows, character rigging and animation pipelines, and optimization techniques for real-time rendering. The ability to interpret concept art and technical specifications accurately, translate them into production-ready 3D models, and provide constructive feedback to junior modelers is key. This position offers a creative and collaborative work environment, competitive compensation, and the opportunity to contribute to visually stunning and engaging gaming experiences. If you are a passionate 3D artist driven by innovation and excellence, we encourage you to apply.

Responsibilities:
  • Create high-quality 3D models for characters, environments, props, and vehicles according to art direction.
  • Develop efficient UV layouts and optimized mesh topology for real-time rendering.
  • Texture and material creation using PBR workflows in tools like Substance Painter.
  • Collaborate with concept artists to interpret and translate 2D designs into 3D assets.
  • Work with technical artists to ensure assets are integrated correctly into the game engine and perform optimally.
  • Participate in art reviews, providing and receiving constructive feedback.
  • Optimize assets for performance, ensuring efficient use of memory and processing power.
  • Maintain consistent quality and adherence to established art style guidelines.
  • Stay updated on the latest 3D modeling techniques and software advancements.
  • Mentor and guide junior 3D modelers in the team.
Qualifications:
  • Minimum 5 years of professional experience in 3D modeling for video games.
  • Exceptional portfolio showcasing a wide range of 3D art skills.
  • Proficiency in Maya, 3ds Max, ZBrush, and other industry-standard modeling software.
  • Expertise in Substance Painter/Designer and Photoshop for texturing.
  • Familiarity with game engines like Unreal Engine or Unity.
  • Strong understanding of PBR workflows, shaders, and material creation.
  • Knowledge of character rigging and animation pipelines is a plus.
  • Excellent eye for detail, form, proportion, and color.
  • Ability to work effectively in a team environment and communicate ideas clearly.
  • Strong problem-solving skills and ability to adapt to new challenges.
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Senior Animator (Game Development) - Fully Remote

20200 Kapsuser KES270000 Annually WhatJobs

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full-time
Our client, a cutting-edge game development studio, is seeking a talented and experienced Senior Animator to join their creative team. This is a fully remote position, offering the flexibility to contribute your skills from anywhere. You will be responsible for creating high-quality character and environment animations that bring game worlds to life. Your expertise will be crucial in developing fluid, believable motion for characters, creatures, and interactive elements, ensuring they adhere to the artistic direction and technical requirements of our projects. The ideal candidate will possess a strong portfolio showcasing exceptional animation skills across various styles and genres, with a deep understanding of animation principles, rigging, and pipeline integration. We are looking for a creative individual with excellent attention to detail, strong communication skills, and the ability to collaborate effectively with game designers, artists, and programmers in a remote setting. Responsibilities include animating characters, creating in-game cinematics, developing animation tools and workflows, and providing mentorship to junior animators. You will play a key role in defining the animation style and quality for our upcoming titles. If you are a passionate animator seeking to push the boundaries of interactive entertainment in a remote-first environment, we encourage you to apply.

Responsibilities:
  • Create high-quality character, creature, and environmental animations for video games.
  • Develop fluid and believable motion that aligns with game design and artistic direction.
  • Animate in-game cinematics, cutscenes, and special effects.
  • Collaborate closely with game designers and artists to ensure animation integrates seamlessly with gameplay.
  • Work with rigging artists to implement and refine character rigs for animation.
  • Develop and maintain animation pipelines and workflows.
  • Provide feedback and mentorship to junior animators.
  • Troubleshoot and resolve animation-related technical issues.
  • Stay current with animation software, techniques, and industry trends.
  • Contribute to the overall quality and artistic vision of game projects.
Qualifications:
  • Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 5 years of professional animation experience in the game industry.
  • Strong portfolio showcasing a range of character animation skills and style adaptability.
  • Proficiency in animation software such as Maya, Blender, 3ds Max, or similar 3D animation tools.
  • Solid understanding of animation principles, including timing, spacing, anticipation, and follow-through.
  • Experience with motion capture data editing and cleanup.
  • Familiarity with game engines like Unreal Engine or Unity.
  • Excellent communication, collaboration, and problem-solving skills.
  • Ability to work independently and manage time effectively in a remote environment.
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Senior Sound Designer - Video Games

20100 Mwembe KES90000 Annually WhatJobs

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full-time
Our client, a pioneering game development studio, is seeking a highly creative and technically skilled Senior Sound Designer to join their innovative team. This fully remote position is crucial for crafting immersive and captivating audio experiences for upcoming video game titles. The ideal candidate will have a proven track record in game audio design, exceptional sound engineering skills, and a deep passion for interactive media. You will be responsible for creating, implementing, and mixing all aspects of game audio, including sound effects, ambient environments, musical integration, and voice-over. Your work will directly contribute to the emotional impact and overall player experience. This remote role requires strong communication, collaboration, and self-discipline to work effectively within a distributed development pipeline.

Key Responsibilities:
  • Design, create, and implement high-quality sound effects for game mechanics, environments, and UI.
  • Develop immersive ambient soundscapes to enhance the player's sense of presence and atmosphere.
  • Collaborate with composers to integrate music seamlessly into the game.
  • Record, edit, and mix voice-over performances and dialogue.
  • Implement audio assets using game engines (e.g., Unreal Engine, Unity) and audio middleware (e.g., Wwise, FMOD).
  • Optimize audio assets for performance and memory constraints.
  • Mix the final game audio, ensuring balance, clarity, and impact across various platforms.
  • Troubleshoot audio bugs and issues during development and testing.
  • Stay current with industry trends, technologies, and best practices in game audio.
  • Provide creative direction and mentorship to junior sound designers.
  • Collaborate closely with game designers, programmers, and artists to achieve the project's vision.
  • Manage audio asset libraries and ensure proper version control.
  • Contribute to the conceptualization and prototyping of new audio features.

Qualifications:
  • Bachelor's degree in Sound Design, Music Technology, Audio Engineering, or a related field, or equivalent professional experience.
  • Minimum of 5 years of professional experience in sound design for video games.
  • Strong portfolio showcasing diverse game audio work, including sound effects, mixing, and implementation.
  • Proficiency in digital audio workstations (DAWs) such as Pro Tools, Reaper, or Ableton Live.
  • Experience with game engines like Unreal Engine or Unity.
  • Familiarity with audio middleware such as Wwise or FMOD.
  • Excellent understanding of audio principles, mixing techniques, and acoustic properties.
  • Creative mindset with a strong artistic sensibility.
  • Strong communication, collaboration, and problem-solving skills.
  • Ability to work independently, manage time effectively, and meet project deadlines in a remote setting.
This is an exceptional opportunity to contribute your audio expertise to exciting new game projects, fully remotely, and shape the sonic landscape of interactive entertainment.
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