3 Senior Video Game Composer Sound Designer jobs in whatjobs
Senior Video Game Composer & Sound Designer
Posted 23 days ago
Job Viewed
Job Description
Our client, a leading innovator in interactive entertainment, is seeking a highly creative and experienced Senior Video Game Composer & Sound Designer to join their award-winning remote team. This role is entirely remote, offering the flexibility to work from anywhere. You will be responsible for composing original musical scores, designing immersive soundscapes, and implementing audio assets for our cutting-edge video game titles. The ideal candidate will possess a deep understanding of music theory, composition techniques, and various musical genres, with a proven ability to translate game narrative and emotional tone into compelling audio experiences. Your responsibilities will include creating adaptive soundtracks, crafting high-quality sound effects, and ensuring seamless integration of audio into the game engine (e.g., Unity, Unreal Engine). You will collaborate closely with game designers, narrative teams, and other audio engineers to achieve the desired artistic vision. Experience with digital audio workstations (DAWs) such as Pro Tools, Logic Pro, or Cubase, and audio middleware like Wwise or FMOD, is essential. A strong portfolio showcasing your previous work in game audio is required. You should have a keen ear for detail, exceptional problem-solving skills, and the ability to manage multiple projects simultaneously in a fast-paced, collaborative remote environment. A Bachelor's degree in Music Composition, Sound Design, or a related field, coupled with a minimum of 7 years of professional experience in the video game industry, is preferred. If you are passionate about shaping the audio identity of unforgettable gaming experiences and excel in a remote-first setting, we invite you to apply. This is an exceptional opportunity to contribute to groundbreaking projects and leave your sonic mark on the future of interactive entertainment.
Location: This is a fully remote role, but candidates should ideally be based in or near Nairobi, Nairobi, KE to facilitate potential team interactions and studio visits if required.
Location: This is a fully remote role, but candidates should ideally be based in or near Nairobi, Nairobi, KE to facilitate potential team interactions and studio visits if required.
This advertiser has chosen not to accept applicants from your region.
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Senior Video Game Composer & Sound Designer
Posted 9 days ago
Job Viewed
Job Description
Our client is seeking a highly creative and talented Senior Video Game Composer and Sound Designer to craft immersive audio experiences for their upcoming game titles. This is a fully remote contractor role, requiring an individual with a deep understanding of game audio principles and a proven ability to create compelling musical scores and soundscapes that enhance gameplay. You will work closely with the game development team to translate artistic vision into captivating audio.
Responsibilities:
Responsibilities:
- Compose original musical scores for video games across various genres, fitting the mood and narrative.
- Design and implement a wide range of sound effects, ambient sounds, and Foley for game environments and actions.
- Collaborate closely with game designers, directors, and animators to understand audio requirements and artistic intent.
- Integrate audio assets into the game engine (e.g., Unity, Unreal Engine) using middleware (e.g., Wwise, FMOD).
- Record, edit, and mix audio assets to achieve high-quality sound production.
- Ensure audio elements are optimized for performance and platform specifications.
- Iterate on audio designs based on feedback from the development team and playtesting.
- Manage audio production timelines and deliverables for assigned projects.
- Maintain clear and consistent communication with the remote development team.
- Contribute creative ideas to enhance the overall player experience through audio.
- Proven professional experience as a Video Game Composer and Sound Designer, with a portfolio showcasing relevant work.
- Proficiency in Digital Audio Workstations (DAWs) such as Logic Pro, Cubase, Ableton Live, or Pro Tools.
- Strong understanding of music theory, composition, and orchestration for interactive media.
- Expertise in sound design principles, Foley, and audio mixing techniques.
- Familiarity with game engines (Unity, Unreal Engine) and audio middleware (Wwise, FMOD).
- Excellent creative and artistic vision, with a passion for video games.
- Ability to work independently, manage time effectively, and meet deadlines in a remote setting.
- Strong communication and collaboration skills for effective remote teamwork.
- Ability to adapt musical and sound design styles to fit different game aesthetics.
- Experience with audio asset management and version control.
This advertiser has chosen not to accept applicants from your region.
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Senior Video Game Composer & Sound Designer
Posted today
Job Viewed
Job Description
Our client, a globally recognized independent game development studio, is looking for a highly creative and technically adept Senior Video Game Composer & Sound Designer to join their award-winning team. This is a fully remote position, offering the opportunity to craft immersive audio landscapes for cutting-edge video games from the comfort of your home studio. You will be instrumental in defining the sonic identity of our projects, translating game design concepts into compelling musical scores and dynamic sound effects. The ideal candidate possesses a deep understanding of game audio pipelines, a mastery of music composition across various genres, and an expert ear for sound design.
Responsibilities:
Responsibilities:
- Compose original musical scores for video games across multiple platforms and genres, ensuring thematic consistency and emotional resonance.
- Design, implement, and mix high-quality sound effects that enhance gameplay and player immersion.
- Collaborate closely with game designers, narrative writers, and other audio team members to realize the audio vision for each project.
- Utilize middleware such as Wwise or FMOD to integrate audio assets and create interactive sound systems.
- Record, edit, and process audio assets, including Foley, dialogue, and environmental sounds.
- Manage audio budgets, timelines, and asset delivery for assigned projects.
- Provide mentorship and technical guidance to junior sound designers and composers.
- Optimize audio assets for performance across various target platforms, ensuring efficient memory and CPU usage.
- Stay current with industry trends, emerging technologies, and best practices in game audio development.
- Conduct critical listening sessions and provide constructive feedback on audio implementation and design.
- Contribute to the development of audio tools and pipelines to improve workflow efficiency.
- Explore and experiment with new audio technologies and creative approaches to push the boundaries of interactive audio.
- Minimum of 5 years of professional experience in video game music composition and sound design, with a portfolio showcasing published titles.
- Proficiency in industry-standard Digital Audio Workstations (DAWs) such as Cubase, Logic Pro, Pro Tools, or Ableton Live.
- Expertise in audio middleware (Wwise, FMOD) and game engines (Unity, Unreal Engine).
- Strong understanding of music theory, orchestration, and arrangement for game scores.
- Exceptional sound design skills, including synthesis, Foley, and mixing.
- Experience with audio implementation in real-time game environments.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently, manage multiple tasks, and meet deadlines in a remote setting.
- A Bachelor's degree in Music Composition, Sound Engineering, Game Design, or a related field, or equivalent professional experience.
- A passion for video games and a keen understanding of how audio contributes to the player experience.
This advertiser has chosen not to accept applicants from your region.
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